Crunchy Famicom Disk System synth that has no business going this hard for a racing game. 3D Hot Rally came out in 1988 and it sounds like the FDS hardware is being pushed to its limits. "Wind Commander" has this driving pulse that locks in perfectly with the speed of the gameplay, and "Monster Dance" is a weird funky detour that somehow works.
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"Fireball BGM 1" rips through with this aggressive energy that makes you grip the controller tighter. The goal fanfare into "Congratulations" hits different after a tough run. That whole tracklist has this chaotic personality, like each mode got its own vibe.
If you need a reason to dig into obscure FDS soundtracks, start here.