Tap the case to open it. Drag to turn it.

← All soundtracks

Antichamber Double-Album

2013 · Linux, MacOS, Windows

Alexander Bruce's Antichamber is one of the most mind-bending puzzle games ever made, a first-person non-Euclidean labyrinth that constantly breaks its own rules, and the soundtrack by Siddhartha Barnhoorn matches that disorientation perfectly.

Read more

"Beginnings I" and "Beginnings II" ease you in with ambient drones and gentle textures, the musical equivalent of staring at a white wall before it rearranges itself. "Antichamber Suite I" and its companion piece build layered soundscapes that feel simultaneously calming and deeply unsettling.

"Black Tile" captures the stark minimalism of the game's visual design, sparse and deliberate. "The Core" and "Into Darkness" push into more ominous territory as the puzzles grow stranger and the spaces more impossible. "Dying World" is exactly the creeping existential dread it sounds like, while "The Garden" offers a rare moment of organic beauty amid all the geometric abstraction.

The album peaks with "Climbing the Tower" and "The Highest Point," mirroring the game's final ascent toward understanding. Barnhoorn, who also scored The Stanley Parable, has a gift for ambient music that enhances surreal game spaces without overwhelming them.

Thirteen tracks of cerebral ambient that reward headphone listening and make you question whether the room you're sitting in has the correct number of walls.

BUY SOUNDTRACK

13 tracks · tap a song to play it, grey ones have no video

  1. 10Into Darkness
  2. 11The Ground Floor
  3. 12Climbing the Tower
  4. 13The Highest Point