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Assassin's Creed Brotherhood The Original Game Soundtrack

2015 · Playstation 3, Xbox 360

Jesper Kyd's score for the third chapter of Ezio Auditore's story trades the sun-drenched canals of Venice for the imposing grandeur of Renaissance Rome, and the music shifts accordingly. Tracks like "City of Rome" and "Echoes of the Roman Ruins" layer choral textures over brooding synth pads, painting a picture of a once-great civilization rotting under Borgia tyranny.

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The recurring use of Latin chanting gives the whole album a weight that feels almost liturgical, perfectly suited to a game set in the shadow of the Vatican. The tension between stealth and spectacle runs through the entire tracklist.

"Villa Under Attack" opens with urgency and never lets up, recalling the devastating prologue where Monteriggioni falls, while "Borgia Tower" captures that quiet dread of infiltrating enemy strongholds. Meanwhile, "Ezio Confronts Lucrezia" drips with menace and political intrigue, underscoring one of the saga's most memorable face-offs.

Kyd knows exactly when to pull back and when to let the orchestra swell. The modern-day Desmond sections get their own distinct sonic identity with "Desmond Miles" and "VR Room," leaning into cold electronic textures that contrast sharply with the Renaissance material.

"Apple Chamber" closes things out with an eerie, otherworldly quality befitting the First Civilization artifacts at the heart of the series mythology. This is Kyd at the peak of his Assassin's Creed work, delivering a soundtrack that feels both historically grounded and hauntingly futuristic.

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20 tracks · tap a song to play it