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BRINK Original Videogame Score

2011 · Playstation 3, Windows, Xbox 360

Gritty, industrial-tinged beats that hit like a concrete wall. BRINK came out in 2011 across PS3, 360, and PC with a relentless score that never lets the tension drop. The Main Theme builds across two parts, stacking urgency until it feels like the whole floating city is about to collapse.

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Reactor and Shipyard capture their environments perfectly, all mechanical dread and pressure. The Challenge tracks cycle through four variations keeping competitive modes fresh. Tower pulls back into something almost contemplative before snapping back.

Every map gets a cutscene theme and a gameplay theme, two sides of the same coin. Refuel and Terminal keep the momentum brutal. Solid pick for anyone who wants a shooter soundtrack that actually matches the chaos on screen.

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35 tracks

  1. 1Main Theme Pt.1
  2. 2Main Theme Pt.2
  3. 3Character Theme
  4. 4Character Theme (Light Pt.1)
  5. 5Incap Theme Pt.1
  6. 6Weapon Theme Pt.1
  7. 7Ablities Theme
  8. 8Character Theme (Light Pt.2)
  9. 9Incap Theme Pt.2
  10. 10Weapon Theme Pt.2
  11. 11Aquarium Cutscene Pt.1
  12. 12Aquarium Pt.1
  13. 13Aquarium Cutscene Pt.2
  14. 14Aquarium Pt.2
  15. 15City Cutscene
  16. 16City
  17. 17Reactor Cutscene
  18. 18Reactor
  19. 19Refuel
  20. 20Resort
  21. 21Shipyard Cutscene
  22. 22Shipyard
  23. 23Tower Cutscene
  24. 24Tower
  25. 25Terminal Cutscene
  26. 26Terminal
  27. 27Challenge (Intro)
  28. 28Challenge Pt.1
  29. 29Challenge Pt.2
  30. 30Challenge Pt.3
  31. 31Challenge Pt.4
  32. 32Cutscene
  33. 33Disguise
  34. 34Ingame Limbo
  35. 35Splash Screen