Low rumbling ambience and clinical dread seeping out of every corner. CARRIER on Dreamcast was one of those early survival horror games that leaned hard into atmosphere over action, and the soundtrack does exactly that. "Plant Passage" has this wet, organic unease to it, like something growing where it shouldn't be.
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"Encounter with Robot" shifts into tense encounter music that the Dreamcast's audio hardware delivers with surprising clarity. Then "Death of Commander Burke" hits with this grim finality that sticks with you. Mostly ambient corridors and dread.
Layers upon layers of passage themes that change just enough to keep you on edge. Put this on if you want to remember when survival horror soundtracks trusted silence more than strings.