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CARRIER ORIGINAL SOUND TRACKS

2000 · Dreamcast

Low rumbling ambience and clinical dread seeping out of every corner. CARRIER on Dreamcast was one of those early survival horror games that leaned hard into atmosphere over action, and the soundtrack does exactly that. "Plant Passage" has this wet, organic unease to it, like something growing where it shouldn't be.

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"Encounter with Robot" shifts into tense encounter music that the Dreamcast's audio hardware delivers with surprising clarity. Then "Death of Commander Burke" hits with this grim finality that sticks with you. Mostly ambient corridors and dread.

Layers upon layers of passage themes that change just enough to keep you on edge. Put this on if you want to remember when survival horror soundtracks trusted silence more than strings.

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29 tracks

  1. 1Opening [オープニング]
  2. 2Pre Opening [プレオープニング]
  3. 3Layer 1 ~ Layer 3 Passage [1層~3層通路]
  4. 4Layer 2 ~ Layer 3 Passage [2層~3層通路]
  5. 5Plant Passage [植物通路]
  6. 6Doctor Terry [医師テリー]
  7. 7Encounter with Robot [ロバートとの遭遇]
  8. 8Layer 4 Passage [4層通路]
  9. 9Layer 5 Passage [5層通路]
  10. 10Layer 6 Passage [6層通路]
  11. 11Firearms Control System [火気管制システム]
  12. 12Snake Weed [スネークウィード]
  13. 13Cupinch [キューピンチ]
  14. 14Experiment Storehouse [実験倉庫]
  15. 15Spore [スポア]
  16. 16Robot's Death [ロバートの死]
  17. 17Doctor Noble [ドクターノーブル]
  18. 18Arc [アーク]
  19. 19Bomb Institution [爆弾設置]
  20. 20Death of Commander Burke [バーク隊長の死]
  21. 21Escape 1 [脱出その1]
  22. 22Escape 2 [脱出その2]
  23. 23Noble First Form [ノーブル第一形態]
  24. 24Metamorphosis [変身]
  25. 25Noble Second Form [ノーブル第二形態]
  26. 26Jessifer Compilation Play Ending [ジェシファー編 プレエンディング]
  27. 27Jack Compilation Play Ending [ジャック編 プレエンディング]
  28. 28End Roll [エンドロール]
  29. 29Main Title [メインタイトル]