Funk bass and jazz horns exploding in color the second you start painting. De Blob on the Wii turned platforming into a music toy back in 2008, and the soundtrack is the reason it worked. Every track has three versions that shift dynamically as you paint the city.
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Unstoppable goes from muted grey-town sadness to full-on brass-section party. Funky builds layer by layer until you're bouncing through streets with a full band behind you. The inked versions of each song sound deliberately lifeless, all flat and suppressed.
Then as you restore color, tracks like Euphoric bloom into these warm, head-nodding grooves. Smooth lives up to its name completely. A soundtrack that literally responds to how you play. Worth revisiting if you forgot how good the Wii's weirdest games could sound.