A game-within-a-game — Demontower exists as a playable minigame inside Night in the Woods, and it got its own standalone release with this thirteen-track soundtrack. The level progression from "The Hole" up through "Skellie City" to "Cemetery Grounds" maps a vertical ascent through increasingly hostile territory.
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"Skellie Outskirts" and "Skellie City" are the naming highlights — an undead settlement with suburbs. "Rivers of Blood" and "Leafy Graves" paint environments in broad, vivid strokes. The single "Boss" track handles all mid-level encounters with focused intensity.
"The Blood Thief" serves as the final confrontation before "Ending" brings the tower climb to a close. For something that started as an in-universe arcade game, Demontower's soundtrack stands completely on its own as a tight, atmospheric action-game score.