Daniel Licht's final major game score before his passing, and what a testament it is. The Dishonored 2 soundtrack takes the creaking, industrial unease of the first game and transplants it to the sun-bleached decay of Karnaca, where Mediterranean warmth masks political rot.
Read more
The "Dishonored 2 Main Theme" sets the tone immediately -- strings that feel like they're fraying at the edges, melody that's regal but wounded. "Emily Kaldwin Theme" and "Corvo Attano's Theme" give both playable characters distinct musical identities; Emily's carries a restless determination while Corvo's drags the weight of fifteen years.
"Delilah's Theme" is appropriately unsettling, and hearing it escalate into "Delilah Fights" during combat is genuinely harrowing. "The Royal Conservatory" and "The Grand Palace" score two of the game's most architecturally ambitious levels with music that matches their scale.
The dual epilogues for Karnaca and Dunwall, plus the high chaos variant, mean this soundtrack accounts for consequence in a way most scores don't bother with. "The Dreadful Wale" captures the loneliness of your floating base, and "Void Theme" taps into that otherworldly Outsider energy.
Licht understood that Dishonored's world runs on atmosphere first, and every track here serves that vision.