The fighting game distilled to its purest form — two buttons, one mechanic, dive and kick — gets a twelve-track soundtrack that's way more varied than the game's simplicity suggests. "Divebar" sets the seedy underground competitive scene.
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"Dojo" and its remix provide the training ground energy. "Heaven" and "Downworld" create the cosmic stakes for a game about jumping on people's heads. "Howlett Canyon" and "Laboratory" build distinct stage atmospheres. "Elevator" scores what might be gaming's most claustrophobic arena.
"Most Of Our Days" closes with unexpected sentimentality for a game born from FGC in-jokes. "JEO" is a deep cut reference that fighting game community veterans will appreciate. Divekick's music takes itself just seriously enough to work while the game around it stays completely absurd.