The second volume of Drakengard's (Drag-on Dragoon) soundtrack — Yoko Taro's first descent into musical madness. Every track splits between "In the Sky" (dragon combat) and "On the Ground" (hack-and-slash), creating paired atmospheric states from the same musical material.
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The compositions are built from distorted, fractured classical samples that feel deliberately wrong. "Leonard's Hunger," "Arioch's Eccentricity," and "Seere's Prayer" name the companion characters — each deeply broken in ways the game refuses to soften.
Leonard's hunger, Arioch's eccentricity, and Seere's prayer are euphemisms for much darker character traits that made Drakengard infamous. Chapters IX through XIII bring the increasingly unhinged finale. "A Rout" implies battlefield chaos.
This is music designed to make combat feel oppressive rather than empowering — Nobuyoshi Sano and Takayuki Aihara created something that actively fights against the player's expectations of heroic action soundtrack conventions.
Vol. 2 covers the darker second half of one of gaming's most disturbing stories.