Xenoverse 2 pulled from every corner of Dragon Ball's villain gallery and gave each one a theme that actually fits their energy. "Metal Cooler's Theme" has this cold, mechanical menace, "Janemba's Theme" goes full chaotic with dissonant layers that mirror the demon's reality-warping powers, and "Beerus' Theme" carries the casual danger of a god who might destroy your planet over pudding.
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The villain themes alone make this selection worth hearing. The emotional backbone of the game shows up in tracks like "Sad Future" and "Future Gohan's Theme," which carry the weight of Trunks' apocalyptic timeline without being heavy-handed about it.
"Become Villainous" appears twice on the tracklist and earns both spots -- the time-patrol storyline keeps circling back to corruption and temptation, and the music sells it every time. The battle system gets its own musical identity with "High Difficulty Battle (Standard)" and its "Special Move" variant, which ramps the intensity when you're pulling off ultimates.
"Mira Transforms, Goku Appears" is pure anime pivot-point energy -- that exact moment when the fight turns. Whether you sank hundreds of hours into parallel quests or just vibed in Conton City, these tracks defined the experience.