Big, warm orchestral fantasy scoring that makes you want to roll a new character immediately. EverQuest II dropped in 2004 on Windows and the soundtrack carries the weight of a whole world. "Antonica" has this wide-open adventuring feel, sun on your face and miles of terrain ahead.
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"Nektropos Castle" flips dark with creeping strings and tension. And "Thundering Steppes" sounds exactly like crossing a massive plain with storm clouds rolling in. The city themes tell you everything. Qeynos feels noble and clean.
Freeport feels grimy and dangerous. Even their respective underbellies, the Catacombs and Sewers, have their own distinct dread. Dungeon tracks like Stormhold and Wailing Caves nail that early MMO feeling of being way too deep with no gate back.
If you spent 2004 grinding in Norrath and want to feel that pull again, just press play.