Rich MIDI fanfare that defined PC strategy gaming. Heroes of Might and Magic II launched in 1996 and this 2013 version preserves that original sound, every terrain theme burned into the memory of anyone who played it. "Town - Sorceress" is pure magic, bright and floating.
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"Terrain - Snow" has that lonely, contemplative feel that made exploring the map hypnotic. And the three Battle themes cycle through intensity levels that keep combat from ever feeling repetitive. Every faction town has its own personality.
The Necromancer theme is foreboding, the Knight theme is noble, the Barbarian theme is primal. Roland and Archibald's campaign themes set up the whole sibling war. If you grew up clicking through hex tiles and want to feel 12 years old again, press play.