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Luster ~ Music from BRIGANTY PC98ver.

2005 · PC-98

Twenty-one tracks from a PC-98 game with meticulous function labels — every track is tagged with its purpose: Advertise, Event, Town, Bar, Map, BGM, Visual, Boss, Staffroll, Ending. The organizational clarity reveals the complete audio architecture of a late-era PC-98 title.

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"Into Darkness" and "Luster" serve as the attract-screen pair. "Blaze of Flame," "Sealed Ruins," "Stray Corpse," "Variant Tune," and "Tracer" fill the BGM slots (A through E). Two boss themes — "Roaming" and "Deadline" — provide escalating combat intensity.

Five event tracks handle narrative moments from "Serenity" to "Jeopardy." "Naked Blue" and "Embraced" are labeled Visual — likely CG scene accompaniments. "Townscape" and "Snapshot" create the hub locations. "Coda 'BRIGANTY'" closes with musical finality.

The PC-98's FM synthesis gives these compositions a warm, distinctly retro character that modern arrangements can't replicate. A complete, perfectly organized soundtrack from the golden age of Japanese PC gaming.

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21 tracks

  1. 1Into Darkness (Advertise-A)
  2. 2Luster (Advertise-B)
  3. 3Serenity (Event-A)
  4. 4Townscape (Town)
  5. 5Snapshot (Bar)
  6. 6Moving On (Map)
  7. 7Blaze of Flame (BGM-A)
  8. 8Sealed Ruins (BGM-B)
  9. 9Stray Corpse (BGM-E)
  10. 10Pressure (Event-E)
  11. 11Naked Blue (Visual-B)
  12. 12Variant Tune (BGM-D)
  13. 13Heartache (Event-C)
  14. 14Embraced (Visual-A)
  15. 15Tracer (BGM-C)
  16. 16Jeopardy (Event-D)
  17. 17Deadline (Boss-B)
  18. 18From Beyond (Event-B)
  19. 19Roaming (Boss-A)
  20. 20Stranger (Staffroll)
  21. 21Coda ''BRIGANTY'' (Ending)