Nine tracks of minimalist PS1-style scoring — "BGM 1," "BGM 2," and "BGM 1 Remix" make up the core gameplay music with no pretense of elaborate naming. "Boss" and "Game Over" serve their exact functions. A 2021 release on PlayStation suggests a retro-styled indie game embracing PS1 aesthetics.
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"Prologue" and "Title" open the experience. "Ending" closes it. "Trailer BGM" was used for marketing. Nine tracks is all a focused dungeon-crawling experience needs — the stripped-down naming convention matches the retro design philosophy of doing more with less.
Magic Castle's nine tracks represent the complete audio package for a game that channels the early PlayStation era's charm. The BGM numbering system and functional track names are authentic to how PS1-era developers actually labeled their music files.
No frills, no elaborate titling — just the music a small magical adventure needs to exist.