Marvel Super Heroes from 1995 was Capcom's second Marvel fighting game and the one that really defined the template for the entire series. Built around the Infinity Gauntlet storyline, this game gave each character an Infinity Gem to fight over, and the soundtrack matches that cosmic scale beautifully.
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The "SPIDER-MAN Stage" theme is an all-time classic of arcade fighting game music, packed with urgency and heroic flair that perfectly captures the wall-crawler mid-battle. Capcom's sound team absolutely nailed the villain themes here.
"DOCTOR DOOM Stage" carries an imperial weight befitting Latveria's monarch, while "JUGGERNAUT Stage" is appropriately heavy and unstoppable. "SHUMA-GORATH Stage" brings the cosmic horror vibes for one of Marvel's most obscure picks, a tentacled Lovecraftian nightmare that nobody expected to see in a fighting game but who became a fan favorite precisely because of his weirdness.
"PSYLOCKE Stage" stands out as one of the more elegant themes, matching her ninja-telepath fighting style perfectly. The inclusion of separate winning and ending themes for each character shows real dedication to giving every fighter their own musical arc.
"IRON MAN Stage" has that technological edge to it, while "HULK Stage" goes predictably heavy with pounding rhythms. "CAPTAIN AMERICA Stage" is patriotic without being corny, striking a balance that many adaptations struggle with.
The "Here Comes A New Challenger" sting remains one of the most exciting sounds in all of arcade gaming. This is CPS-2 era Capcom firing on all cylinders, and it laid the groundwork for the crossover empire that followed.