Chunky chiptune-inspired rock that wears its Mega Man love on its sleeve and doesn't care who knows. Each "Gal" stage gets a primary theme and an alternate version, and the variations keep things from going stale. "Buster Gal" rips with this driving guitar-synth combo that could have come straight off an NES cartridge (if the NES had better speakers).
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"Creeper Fortress" goes darker, stacking layers of urgency for the late-game push. "Boss Fight" keeps the energy locked at maximum with rapid arpeggios and pounding drums. The whole thing is tight and never overstays its welcome.
If you need a quick hit of action-platformer adrenaline, sixteen tracks is all it takes.