Sparse, dissonant strings that creep in when you're lost on an island with no map and something stalking you through the trees. This tiny indie survival game has a soundtrack that understands dread better than most AAA horror scores.
Read more
The tracks are numbered, not named, which fits perfectly because the music isn't trying to be memorable. It's trying to make you uneasy. Ambient passages dissolve into sudden tense swells when the creature appears. One track builds from near silence into this overwhelming wall of anxiety.
The restraint is what makes it work. If you like games where the atmosphere does more heavy lifting than the mechanics, Miasmata's score is that feeling distilled.