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Mirai Ninja -G.S.M. NAMCO 1-

1988 · Arcade, Movie, Playstation 4, Switch

Late-80s Namco FM synthesis channeling feudal Japan through an arcade cabinet's sound chip. The tones are sharp and metallic, but the compositions are surprisingly complex for 1988, layering fast arpeggios over driving bass lines.

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Jiromaru's Theme has this heroic melodic hook that sticks immediately, pure arcade adrenaline. Crisis (the boss theme) goes full aggression with rapid-fire percussion patterns and dissonant intervals that keep the pressure on.

Kinin (Cyber Warrior) blends sci-fi synth textures with traditional Japanese scales in a way that perfectly captures the game's cyberpunk-samurai concept. Samsara gets contemplative, almost meditative between the action.

If you love the raw sound of late-80s arcade hardware pushed to its limits, this is essential listening.

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25 tracks

  1. 1Introduction ~ Battle
  2. 2Jiromaru's Theme
  3. 3Battle in the forest (Title Background)
  4. 4Air Raid ~ blazing up
  5. 5Crowd's theme
  6. 6Underground Maze
  7. 7Thunder priest
  8. 8Escape ~ Departure of Kimonue
  9. 9Future Ninja Theme
  10. 10Meeting Shiranui (ROUND 1&3)
  11. 11Crisis (BOSS THEME)
  12. 12Progress (ROUND CLEAR)
  13. 13Kinin -Cyber Warrior- (ROUND 7)
  14. 14Samsara (ROUND 6)
  15. 15Mirai Ninja Gaiden (ROUND 5)
  16. 16First Year of the Keiun Era (ROUND 2&8)
  17. 17Spell (ROUND 12 first half)
  18. 18Darkness (ROUND 4&9)
  19. 19Labyrinth (ROUND 11)
  20. 20Suwabe no Chigiri (ROUND 10)
  21. 21Shouki ~ Shouki Revival (ROUND 12 second half)
  22. 22Conclusion -Theme- (STAFF ROLL)
  23. 23End (GAME OVER)
  24. 24Nanori (Earth) (NAME ENTRY)
  25. 25Nanori (Heaven) (NAME ENTRY)