Corentin Brasart wrote almost two hours of music that sounds like what Paris looks like through a rain-streaked taxi windshield. Night Call is a noir investigation game where you drive a cab, and the soundtrack never lets you forget it's 2AM and the city is full of strangers.
Read more
"Driving Through Paris" layers soft electronics over ambient haze in a way that just dissolves time. "Hazy City Lights" does exactly what the name promises. "Xenofex's Secret Chamber" takes a sharp left into something darker and more unsettling, which tracks because this game gets weird.
Thirty tracks and each one sounds like a different passenger's energy. If you like atmospheric indie games that treat their soundtrack as worldbuilding, this is the standard.