Modern game, deliberately retro sound, and it absolutely nails the NES-era energy. Every track is built around a different country stage, and the composers leaned hard into regional flavor while keeping everything locked to that crunchy 8-bit pulse.
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"Japan (Classic)" has this tight, rapid arpeggio work that feels straight out of a late-era Famicom action game. "Russia (Classic)" goes heavy on minor key drama. The boss themes hit different too. "A Putrid Paladin" ramps up with this urgency that makes you grip the controller harder.
"The Final Battle" closes things out with the kind of triumphant chiptune crescendo that rewards you for getting there. If you miss when action platformers had soundtracks that slapped harder than the gameplay, start here.