This soundtrack genuinely sounds like sand and sunlight. Keith Zizza crafted a set of ancient Egyptian-flavored ambient pieces that loop endlessly without ever getting annoying, which is basically sorcery for a city builder.
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Track names pulled straight from hieroglyphic transliterations ("jrj-Hb-sd," "sthA") give the whole thing an archival mystique. "Horus" carries this regal weight with layered percussion and reed instruments that feel ceremonial.
"Ra" radiates slow, golden heat. "Bennu" drifts into something almost meditative. The genius is restraint. Nothing competes with the clicking and placing, it just... exists underneath everything, making you feel like a legitimate dynasty architect.
Anyone who sank hours into Impressions Games city builders already hears this in their sleep.