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Samurai Shodown 64

1998 · Arcade

Samurai Shodown 64 tried to push the series into 3D and the soundtrack went right along with it, getting heavier and more atmospheric. The Hyper Neo Geo 64 hardware let the composers layer things thicker than before. Concentration for Haohmaru carries this restrained intensity that builds and builds.

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Ogre Song splits into two parts for Genjuro, Beast into Ogre God, going from threatening to full demonic. Thin Snow for Rimururu is fragile and cold in exactly the right way. Jet Black does the same two-part trick for Shiki, shifting from creeping shadow to aggressive pursuit.

Most people never played this in arcades since the hardware was so rare. The score deserved a bigger audience than the cabinet ever got.

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56 tracks · tap a song to play it, grey ones have no video

  1. 4Concentration (Haohmaru)
  2. 5Dreams (Ukyo Tachibana)
  3. 7Hi Tension (Galford)
  4. 8Dark (Hanzo Hattori)
  5. 10Ogre Song (Beast) (Genjuro Kibagami (Part I))
  6. 11Ogre Song (Ogre God) (Genjuro Kibagami (Part II))
  7. 12Thin Snow (Rimururu)
  8. 13Blaze (Kazuki Kazama)
  9. 15Jet Black (Shiki (Part I))
  10. 16Jet Black (Active) (Shiki (Part II))
  11. 17Carved Seal (Hanma Yagyu)
  12. 22Yin & Yang (Wooden Doll) (Deku)
  13. 23Yin & Yang (Dreadful God) (Yuga)
  14. 292D Player Demo (Haohmaru)
  15. 302D Player Demo (Shiki)
  16. 312D Player Demo (Nakoruru)
  17. 322D Player Demo (Rimururu)
  18. 332D Player Demo (Others)
  19. 35End (Ending)
  20. 42Nakoruru
  21. 48Sogetsu Kazama
  22. 52S.E. COLLECTION