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Sekaiju no MeiQ sound track : PROTO-TYPE

2007 · Nintendo DS

Raw FM synth experiments from before Etrian Odyssey was even Etrian Odyssey. This 2007 prototype soundtrack by Yuzo Koshiro shows the series being built from scratch, and the early PCM dungeon demo from March 2006 already has that tense exploratory vibe the final game nailed.

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When you hear "Long, Quiet Corridor" mixing PCM and FM together, you can literally hear them figuring out the DS sound engine in real time. The pure FM battle outtakes go harder than you'd expect, all crunchy synth leads and rapid arpeggios.

"The Battlefield That Never Sleeps" especially. If you care about how classic dungeon crawlers found their sound, this is the development diary in audio form.

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7 tracks

  1. 1Dungeon Prototype Music (PCM) - 2006.3 Revere the First Adventurers.
  2. 2Battle Prototype Music (PCM) - 2006.4 From This Battle, You Gain What's Most Important to You
  3. 3Dungeon Prototype Music (PCM+FM) - 2006.5 Long, Quiet Corridor
  4. 4Dungeon Experimental Music (FM) - And Then, We Reach the Lands of Emerald Green.
  5. 5Battle Music Outtrack (FM) - Dancing Sword Like Falling Petals, Reverberating Echoes of Metal Boots.
  6. 6Battle Music Outtrack II (FM) - The Battlefield That Never Sleeps
  7. 7Opening Full Version - Traditional Verse, The Braves.