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Sengoku Efuda Yuugi: Hototogisu Ran Original Soundtrack

2008 · NES, PSP

A card-based Sengoku strategy game that somehow got a PSP remake with one of the coziest seasonal soundtracks you'll hear. Hototogisu Ran cycles through four municipal themes for each season, and Cherry Blossom Brilliance has this gentle koto melody that feels like actual spring air.

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Moonlit Autumn Night shifts into something more contemplative, quieter. The battle tracks contrast hard though. On the Brink of Battle builds tension with layered percussion that actually makes card battles feel intense, and Giving Wings to a Tiger lets the energy open up when you're winning.

Water Drops falling from the Frost Covered Trees is almost too peaceful for a war game. If you like strategy games with atmosphere baked into every menu, this one delivers.

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33 tracks

  1. 1Hototogisu's Theme
  2. 2Party by the Meandering Stream (Lobby)
  3. 3Cherry Blossom Brilliance (Municipal ~Spring~)
  4. 4Festival Music (Municipal ~Summer~)
  5. 5Moonlit Autumn Night (Municipal ~Autumn~)
  6. 6Water Drops falling from the Frost Covered Trees (Municipal ~Winter~)
  7. 7Time of Fighting (Departure for the Front)
  8. 8On the Brink of Battle (Battle Screen Even Match)
  9. 9Giving Wings to a Tiger (Battle Screen Advantage)
  10. 10Critical Situation (Battle Screen Disadvantage)
  11. 11The Commander's Picture Scroll (Briefing)
  12. 12Flag of Daybreak (Briefing)
  13. 13Warlord Rivalry (Simulation Screen 1)
  14. 14With Heroic Drive and Boundless Energy (Simulation Screen 2)
  15. 15The Hero Sometimes Takes Advantage to Gain Ground (Simulation Screen 3)
  16. 16A Hero Rises With the Times (Simulation Screen 4)
  17. 17Dancing to Our Demise (Before the Final Decisive Battle)
  18. 18Flying Dragon, Leaping Tiger (Final Decisive Battle)
  19. 19Cheer (Battle Victory)
  20. 20Funeral (Battle Defeat)
  21. 21Endless Cycle of Reincarnation (Game Over)
  22. 22Wings - Mai Iida (Ending Theme Tune)
  23. 23Opening (8-bit)
  24. 24Lobby (8-bit)
  25. 25Municipal (8-bit)
  26. 26Invasion (8-bit)
  27. 27Siege (8-bit)
  28. 28Battle (8-bit)
  29. 29Municipal 2 (8-bit)
  30. 30Municipal 3 (8-bit)
  31. 31Game Over (8-bit)
  32. 32Ending (8-bit)
  33. 33End Roll (8-bit)