David Whittaker and Tim Wright squeezed sounds out of the Amiga that had no business existing in 1989. Shadow of the Beast's soundtrack across all three games still holds up as some of the most atmospheric sample-based music on the platform.
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The Forests hits you with this driving bassline and layered percussion that feels more like a demo scene flex than a game score. Then Karamoon Oasis from Beast II shifts into something almost Middle Eastern and hypnotic, totally different energy.
Crystal Caverns just echoing and shimmering. Requiem for a Beast carries this weight that makes you stop playing and just listen. If you ever want proof that the Amiga was a legitimate music machine, start here.