Cold, pulsing synths that sound like sneaking through a cyberpunk sewer. Stephen Tanksley composed this for Shadow Uprising, a VR stealth game where you play a cybernetically enhanced ninja overthrowing an AI overlord in post-apocalyptic Tokyo.
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"Interface" sets the mood with this low electronic hum that makes you feel like you're booting into something hostile. "Glitch" lives up to its name with fractured rhythms that keep you tense. Only four tracks but they all commit to that dark futuristic atmosphere where every shadow could kill you.
Minimal and focused. If you want a tight little ambient score that pairs perfectly with creeping through corridors in VR, this one delivers exactly that.