The SPC700 chip doing absolute work on this one. Shin Momotaro Densetsu on SNES takes Japanese folklore and scores it with this surprisingly rich palette of traditional instrumentation squeezed through 16-bit hardware. The village themes feel genuinely warm and lived-in, especially the festival track with its bouncy percussion.
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The Ryugu Castle theme (竜宮城) has this dreamy, aquatic quality that the sound chip handles beautifully with layered arpeggios. Then the hell stages hit and the tone shifts completely into dark, driving battle music. So many tracks for a SNES RPG.
The Binbougami theme is oddly catchy for a poverty god. If you're into Super Famicom RPGs that never left Japan, this soundtrack alone makes the game worth knowing about.