Harry Mack's score for Spiral Knights has this ticking, mechanical warmth to it that shouldn't work but absolutely does. The whole thing is built around clockwork motifs, gears grinding in rhythm, and it gives every dungeon crawl this weird toy-box energy.
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"The Gears Keep Turning" layers plucky strings over a marching pulse that gets stuck in your head for days. "Battle for Firestorm Citadel" goes full orchestral chaos, brass and percussion pounding while the melody stays surprisingly catchy.
Then you get something like "Traversing the Aurora Isles" that just. Floats. Three Grey Havens did the additional work and it all fits together like a well-oiled machine. If you ever ran those randomized floors with friends, this is the soundtrack to that nostalgia.