Drum and bass breakbeats slamming through a CPS-III board like it's a London club night. Hideki Okugawa and Yuki Iwai took the original SFIII stage themes and rebuilt them into something wilder for 2nd Impact, layering in jungle, house, and Afrobeat like genre was just a suggestion.
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"JAZZY NYC (Nu House Mix)" is still the one everyone hums, but "Get On A Train" rides a drum and bass groove that has no business being in a fighting game. "Nile (Afro Edit)" goes somewhere completely different, all percussion and voice samples.
The whole tracklist sounds like a DJ set that keeps switching styles between rounds. If you thought fighting game music peaked at rock guitar, this one's here to change your mind.