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STREET FIGHTER ZERO

1995 · Arcade

Thick CPS2 synth brass punches through like a quarter just hit the coin slot. Street Fighter Zero (Alpha in the West) brought Capcom's arcade sound team into this restless mid-90s space where jazz fusion riffs sit right next to hard funk basslines.

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Charlie's stage has this tense groove that keeps shifting underneath you, almost prog in how it refuses to settle. Then you hit Rose's theme and suddenly everything goes moody and atmospheric, strings-on-a-chip pulling at something almost cinematic.

Guy's stage swings with this martial arts movie energy that just locks in. The whole roster sounds like a band that can't decide what genre they're playing, and that's exactly why it works. If you play fighters for the vibe as much as the combos, this one stays in your head.

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38 tracks

  1. 1Opening Demo
  2. 2Player Select
  3. 3VS.
  4. 4Ryu Stage
  5. 5Ryu Ending
  6. 6Charlie-Nash Stage
  7. 7Charlie-Nash Ending
  8. 8Chun-Li Stage
  9. 9Chun-Li Ending
  10. 10Adon Stage
  11. 11Adon Ending
  12. 12Guy Stage
  13. 13Guy Ending
  14. 14Akuma-Gouki Stage
  15. 15Akuma-Gouki Ending
  16. 16Stage-end
  17. 17Continue
  18. 18Here Comes The New Challenger
  19. 19Ken Stage
  20. 20Ken Ending
  21. 21Sodom Stage
  22. 22Sodom Ending
  23. 23Rose Stage
  24. 24Rose Ending
  25. 25Birdie Stage
  26. 26Birdie Ending
  27. 27Sagat Stage
  28. 28Sagat Ending
  29. 29Vega Stage
  30. 30Vega Ending
  31. 31Dan Stage
  32. 32Dan Ending
  33. 33Staff Roll 1
  34. 34Staff Roll 2
  35. 35Game Over~Ranking Display
  36. 36Voice Collection
  37. 37SE Collection
  38. 38Announce Collection