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Super Smash Bros. Original Soundtrack

2000 · Nintendo 64

That opening fanfare hits and suddenly it's 1999 and four controllers are plugged in. Super Smash Bros. on N64, scored primarily by Hirokazu Ando and others at HAL Laboratory, took Nintendo's most recognizable melodies and ran them through the console's compressed sample engine with surprising personality.

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"Hyrule Castle Stage" turns Zelda's theme into a fighting anthem. "Planet Zebes" goes dark and atmospheric in ways Metroid hadn't really explored on this hardware. "Final Destination" builds this intensity that the series would chase for decades after.

And "Meta Crystal" is just cold, metallic pressure. The N64's audio limitations actually force a tightness that later entries lost in their orchestral ambitions. If you've never gone back to hear where the whole Smash music tradition started, you owe yourself this.

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76 tracks · tap a song to play it, grey ones have no video

  1. 1Opening
  2. 2Peach Castle Sky Stage
  3. 3Congo Jungle Stage
  4. 4Hyrule Castle Stage
  5. 5Planet Zebes Stage
  6. 6Yoshi Island Stage
  7. 7Pupupu Land Stage
  8. 8Sector Z Stage
  9. 9Yamabuki City Stage
  10. 10Ancient Kingdom Stage
  11. 12Menu Screen
  12. 13Training Mode
  13. 14Character Introduction Screen
  14. 15Challenger Appears
  15. 16C. Falcon Victory
  16. 17Ness Victory ~ Versus Battle Results Display
  17. 18Reward
  18. 20Meta Crystal
  19. 22Bonus Game Failure
  20. 23Duel Zone
  21. 26Final Destination
  22. 27All Clear
  23. 28Ending ~ Staff Roll
  24. 29CLUB MIX Yoshi Island Stage
  25. 30CLUB MIX How to Play
  26. 31CLUB MIX Bonus Game
  27. 32CLUB MIX Training Mode
  28. 33Sound Effect Collection