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Tenchi wo Kurau II: Sekiheki no Tatakai -G.S.M. CAPCOM 7-

1993 · Arcade

CPS Dash hardware pumping out some of the hardest beat 'em up music Capcom ever made. Warriors of Fate (Tenchi wo Kurau II) gets the full G.S.M. treatment here, with Capcom's Alph Lyla sound team and arrangements by Kanji Saito.

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The Battle of Bo Wang Po hits immediately with that thick FM synth energy that just screams early 90s arcade. Chang Ban Bridge cranks the intensity for the later rounds. This disc also packs in tracks from Cadillacs and Dinosaurs and The Punisher, so you're getting three legendary beat 'em ups worth of Capcom arcade sound on one release.

REVENGER from The Punisher alone is worth showing up for. If you grew up feeding quarters into Capcom cabinets, this compilation is basically a time machine.

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95 tracks

  1. 1The Battle of Bo Wang Po (Tenchi wo Kurau II ROUND 1-1)
  2. 2Chang Ban Bridge (Tenchi wo Kurau II ROUND 6)
  3. 3The Forest Poachers (CADILLACS STAGE 2-1,6-2)
  4. 4REVENGER ~Theme of Revenge~ (THE PUNISHER STAGE 5)
  5. 5DEMO
  6. 6PLAYER SELECT
  7. 7GAME START DEMO
  8. 8The Battle of Bo Wang Po (ROUND 1-1)
  9. 9The Battle of Bo Wang Po (ROUND 1-2)
  10. 10ROUND CLEAR
  11. 11The Battle of Bo Wang Po (ROUND 2)
  12. 12BONUS
  13. 13Midway Demo (ROUND 2~3 A,B)
  14. 14Xinye City (ROUND 3)
  15. 15BOSS
  16. 16Midway Demo (ROUND 3~4 A~4~5, 3~4 B,C)
  17. 17White River (ROUND 4)
  18. 18The Battle of Chang Ban Po (ROUND 5-1)
  19. 19Midway Demo (ROUND 5-1~5-2)
  20. 20The Battle of Chang Ban Po (ROUND 5-2)
  21. 21Midway Demo (ROUND 5~6)
  22. 22Chang Ban Bridge (ROUND 6)
  23. 23BOSS (Lu Bu)
  24. 24Midway Demo (6~7 A,B,C)
  25. 25The Battle of Red Cliff (ROUND 7)
  26. 26The Battle of Red Cliff (ROUND 8-1)
  27. 27The Battle of Red Cliff (ROUND 8-2)
  28. 28The Battle of Red Cliff (ROUND 8-3)
  29. 29Hua Rong Dao (ROUND 9)
  30. 30BOSS (Cao Cao)
  31. 31LAST ROUND CLEAR
  32. 32ENDING -historical fact-
  33. 33ENDING after A
  34. 34ENDING after B
  35. 35ENDING after C
  36. 36ENDING (1 COIN CLEAR)
  37. 37STAFF ROLL
  38. 38CONTINUE ~ GAME OVER
  39. 39S.E. & VOICE COLLECTION
  40. 40Demo
  41. 41Player Select
  42. 42Opening Demo
  43. 43Overture ~ Cadillacs -The 4 Heroes- (STAGE 1-1)
  44. 44Trap of Silence (STAGE 1-2,2-3,6-1)
  45. 45Pursuit (STAGE 1-3,7-1)
  46. 46Boss 1,2 Intro ~ Boss 1 (STAGE 1,5)
  47. 47Stage Clear
  48. 48Clear Demo
  49. 49The Forest Poachers (STAGE 2-1,6-2)
  50. 50Ancient Earth (STAGE 2-2,6-3)
  51. 51Boss 2 (STAGE 2,6,8)
  52. 52Roaring Sound (STAGE 3-A)
  53. 53Like a Squall (STAGE 3-B,7-2)
  54. 54Boss 3 Intro ~ Boss 3 (STAGE 3)
  55. 55Held Captive in the Fortress (STAGE 4-1,8-2)
  56. 56Shooting Blindly - Brawl (STAGE 4-2,5-2)
  57. 57Performing an Ambush (STAGE 4-3,7-3)
  58. 58Boss 4 Intro ~ Boss 4 (STAGE 4,7)
  59. 59The Dinosaur Wasteland (STAGE 5-1)
  60. 60Clear Demo (STAGE 5)
  61. 61Clear Demo (STAGE 6)
  62. 62Clear Demo (STAGE 7,8)
  63. 63The True Colours of Evil (STAGE 8-1)
  64. 64Madness Lurking in the Depths of the Earth (STAGE 8-3)
  65. 65Final Boss Intro ~ Final Boss
  66. 66Return (Ending 1)
  67. 67Ending 2
  68. 68Time Over ~ Continue ~ Game Over
  69. 69Name Entry
  70. 70S.E. & VOICE COLLECTION
  71. 71PLAYER SELECT
  72. 72CLIME HUNTER (STAGE 1)
  73. 73IRON GOLEM -Guardroid Appearance- (Boss Appearance)
  74. 74BOSS 1
  75. 75STAGE CLEAR
  76. 76STAGE 2 START DEMO (Pool)
  77. 77CASTLE ''PANTA BELDE'' (STAGE 2)
  78. 78SHOCK! (Unused BGM)
  79. 79STAGE 3 START DEMO (Harbour)
  80. 80SEASIDE TRAP (STAGE 3)
  81. 81STAGE 4 START DEMO (Huge Cave)
  82. 82Out of Control Train -Huge Cave- (STAGE 4)
  83. 83BONUS STAGE
  84. 84BOSS 2 (Old Enemy)
  85. 85STAGE 5 START DEMO (Hideout)
  86. 86REVENGER -Theme of Revenge- (STAGE 5)
  87. 87STAGE 6 START DEMO (King Building)
  88. 88King Building Infiltration (STAGE 6)
  89. 89Neverending Corridor (STAGE 7)
  90. 90BURUNO COSTA (Final Boss Appearance)
  91. 91LAST BOSS (King Building)
  92. 92LAST STAGE CLEAR
  93. 93ENDING THEME
  94. 94CONTINUE ~ GAME OVER
  95. 95S.E. & VOICE COLLECTION