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The 100 Rooms Of Enemies v2.0.0. Soundtrack

2017 · SNES

Chunky SNES samples pushed through a gauntlet of 100 rooms worth of boss themes and zone music. The 100 Rooms of Enemies is a romhack-style project that squeezes everything it can out of the SPC700. "Castle Corridors" has that classic Mode 7 era tension, all reverb and tight arpeggios.

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Then "Genocide Ghoullog" goes full dark fantasy with these heavy organ stabs over driving percussion. "Room 100, The Final Battle" just goes off. Pure SNES final boss energy, layered and loud. The way each room block gets its own theme keeps the whole thing from blurring together.

If you grew up on 16-bit boss rushes, this soundtrack gets what made those fights feel enormous.

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28 tracks

  1. 1Daizo's Jingle
  2. 2Main Menu
  3. 3Rooms 1-9, Land after Lumber
  4. 4Rooms 10-19, Beyond Ground Boyance
  5. 5Rooms 20-29, Night Sky Nier
  6. 6Rooms 30-39, Castle Corridors
  7. 7Rooms 40-48, Patroled Parklands
  8. 8Room Foe
  9. 9Rooms 50-59, Genocide Ghoullog
  10. 10Rooms 60-68, Underway to Lake Undead
  11. 11Rooms 70-78, Heaven, Limbo, or Hell
  12. 12Rooms 80-88, Astroidtopia
  13. 13Room Guardian
  14. 14Rooms 90-96, Dé·jà Vu Dangervania
  15. 15The Final Four
  16. 16Room Foe Rematch! - Boss Rush
  17. 17Here Awaits Room 100
  18. 18Room 100, The Final Battle
  19. 19Room 100, Death to the Supporter
  20. 20Room 100, Death to the Defender
  21. 21The End, We Did It!
  22. 22The End, Credits
  23. 23The Questions & Answers Session!
  24. 24Room Foe, Old Version - Old Room 69 Theme
  25. 25Unused Factory Rooms Theme That Got Used Anyway In The Giant Airman Graphics Showoff
  26. 26Rooms 70-78, Old Version
  27. 27Here Awaits Room 100, Old Version (but is still used somewhere s p o o k y )
  28. 28Creepypasta 100, Scare States