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TRIBES: ASCEND

2012 · Windows

Aggressive, driving electronic rock that sounds like skiing across a map at 200 km/h feels. Tribes: Ascend's soundtrack matches the fastest multiplayer shooter ever made with compositions that never once slow down. Each map gets a three-part suite, and the Katabatic trilogy builds from tense ambient territory into full adrenaline overload.

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Crossfire's tracks layer distorted guitars over pounding electronic beats that just keep escalating. GOTTAGOFAST and InSanic exist as tracks and honestly those names tell you everything about the energy here. Rise Again opens with this anthemic quality that captures the whole Tribes ethos perfectly.

If you ever chased a flag carrier across a frozen wasteland at terminal velocity, this soundtrack was the reason your heart rate doubled.

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30 tracks

  1. 1Rise Again
  2. 2Dry Dock I
  3. 3Dry Dock II
  4. 4Dry Dock III
  5. 5VSAF
  6. 6Crossfire I
  7. 7Crossfire II
  8. 8Crossfire III
  9. 9VDC
  10. 10Temple Ruins I
  11. 11Temple Ruins II
  12. 12Temple Ruins III
  13. 13VGTG
  14. 14Arx Novena I
  15. 15Arx Novena II
  16. 16Arx Novena III
  17. 17GOTTAGOFAST
  18. 18Sunstar I
  19. 19Sunstar II
  20. 20Sunstar III
  21. 21InSanic
  22. 22Katabatic I
  23. 23Katabatic II
  24. 24Katabatic III
  25. 25VGS
  26. 26Tartarus I
  27. 27Tartarus II
  28. 28Tartarus III
  29. 29VGB
  30. 30VGW