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void* tRrLM2(); //Void Terrarium 2 Original Soundtrack

2022 · Playstation 4, Switch

The track names are literally C++ function calls and the music is just as meticulously weird. Void Terrarium 2 continues Nippon Ichi's post-apocalyptic caretaker sim with a soundtrack that blends lo-fi warmth and digital unease.

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Setenv('safe') gives you this gentle, almost music-box quality while you're tending to Toriko, then Setenv('unsafe') flips into anxious glitchy textures the second the dungeon turns hostile. Decoratetrrim('baroque') does exactly what the name implies, harpsichord and ornamental runs filtered through broken speakers.

The whole thing feels like a lullaby being sung by a malfunctioning robot who genuinely cares. If you played the first Void Terrarium and thought the music couldn't get more emotionally complicated, this sequel proves you wrong.

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27 tracks

  1. 1Bool Preparereboot
  2. 2Bool Isrepairable
  3. 3Float Getexplorereddepth
  4. 4This.Detectevidence
  5. 5Void Gotjackpot
  6. 6Void Displaylowmoisturewarning
  7. 7Void Settransparency
  8. 8Void Getsweeeeets
  9. 9Void Displaygeneralwarning
  10. 10Return 1
  11. 11Void Resumeconnection
  12. 12Void Decoratetrrim('baroque')
  13. 13Void Decoratetrrim('miyabi')
  14. 14Void Resetvalues
  15. 15Float Getcurrentnoisedensity
  16. 16Void Snratiotoohigh
  17. 17Decoratetrrim('fancy')
  18. 18Decoratetrrim('scary')
  19. 19Void Fallback
  20. 20Void Callback
  21. 21Setenv('safe')
  22. 22Setenv('unsafe')
  23. 23Setenv('clear')
  24. 24Setenv('unrest')
  25. 25Void Setdefaultvalue
  26. 26Spes Est
  27. 27Nai.