Sludgy industrial metal pouring out of a Beksinski painting brought to life as an FPS. Vomitoreum is Scumhead's retro shooter metroidvania, and John S. Weekley's soundtrack sounds like rusted machinery screaming in a cathedral.
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"He Who Gazed at the Abyss" grinds with this oppressive weight that matches the game's nightmarish pixel art perfectly. "Knight of Regret" shifts into something almost mournful underneath all the distortion. The Shrine II variants keep recontextualizing areas you've already been through.
Forty-one minutes of dread and grime that never lets up. If you play boomer shooters for the atmosphere and not just the shotgun feel, Vomitoreum's score turns every hallway into something genuinely unsettling.