Worms 4 Mayhem takes the themed map idea and runs with it musically in the best way. Each environment gets its own pair of tracks and they commit fully to the bit. The Arabian tracks have these winding melodic lines over hand drums that genuinely feel like a cartoon souk.
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Camelot goes full mock-medieval with fanfares and courtly instrumentation that fits the PS2 era perfectly. The Wild West pair channels that dusty harmonica and twangy guitar energy. Construction is more industrial and percussive, keeping things tense during builds.
Sudden Death Mode strips everything back to pure urgency. Short soundtrack but every track knows exactly what it's doing. If you played Worms on PS2 or Xbox, these themes are probably already stuck in your head.