Worms Blast was the weird puzzle spin-off nobody asked for, but the soundtrack actually commits to the bit. The Front End Main theme has this bright, bouncy energy that immediately tells you this isn't your standard Worms game.
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What's cool is the DirectMusic system, where the in-game tracks shift dynamically based on what's happening. DirectMusic 2 at medium level has this rolling momentum that keeps building without ever feeling frantic. The Map Screen music is oddly chill, like a breather between rounds.
Tutorial music. Even that's got personality. The whole thing sits in this early 2000s sweet spot where game audio teams were experimenting with adaptive scores on PS2 and GameCube hardware. If you're into how interactive music design evolved, this one's worth pulling apart.