Screenshots of the best Saturn games

20 Best Saturn Games

The Sega Saturn lost its war with the PlayStation, and for years that was the whole story. Players who owned one tell a different story. Sega's arcade teams brought their biggest machines home on it, and Japanese studios kept making 2D games for it long after everyone else had gone polygon crazy.

A lot of the best games on it never left Japan, so this list has a few imports. Some of them now have fan translations. Here are the 20 best Saturn games.

The best Saturn games
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20. Metal Slug (1997)

Metal Slug is set in 2028 and follows Marco Rossi and Tarma Roving of the Peregrine Falcon Strike Force as they try to stop a coup by the Rebel Army. The core concept during development was a simple yet exciting side-scrolling shooter with an easy control scheme, and the art takes its cues from the films of Hayao Miyazaki. You free prisoners of war along the way, and each one hands you a random item or weapon. Enemy soldiers scream loudly when they spot you, then run away or fight back.

Critics at the time liked the humor and the hand-drawn animation but found it short. Players count it among the Saturn's best 2D games.

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19. Sakura Wars (1996)

The first Sakura Wars came out in 1996 and started a Sega series that has sold over 5.8 million copies. It mixes a tactical RPG with a dating sim and a visual novel, and the blend was odd enough that Sega called it a "dramatic adventure". The anime cutscenes came from studios such as Production I.G, and Kohei Tanaka wrote the music.

Apart from So Long, My Love and Shin Sakura Wars, the games never came out in English. Players who import for the Saturn still put it on their lists. It is the most Japanese game here, steampunk and all.

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18. Elevator Action Returns (1997)

Elevator Action Returns is the sequel to the 1983 Elevator Action, and it adds four-way scrolling to a game that once only scrolled up and down. It also adds two-player co-op. Kill an enemy at close range and you get double the points. The Saturn version came out in Japan only, in 1997, and has the original Elevator Action on the same disc.

Players who know the Saturn's import library keep putting it on their lists of picks. Think of it as a run-and-gun where the elevators are the level design.

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17. Darius Gaiden (1995)

Darius Gaiden was first called Darius III, and the name changed because its story takes place between the first two games. Gaiden is Japanese for "side story". There are twenty-seven stages, but you only play seven of them in a run. Its best trick lets you capture minibosses, who then fight on your side before they self-destruct. The team almost cut that idea because they thought it made the game too complicated.

The music is famously strange. Some critics found it bizarre and others loved it. Shooter fans put it on their lists of Saturn shooters to own.

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16. Street Fighter Alpha 3 (1999)

The Saturn version of Street Fighter Zero 3 came out in 1999 in Japan only, shortly after the Dreamcast version. The game lets you pick a fighting style. A-ism works like the earlier Alpha games, with a three-level Super Combo gauge. X-ism is based on Super Street Fighter II Turbo and gives you a single, powerful Super Combo, but you cannot block in the air.

There is also a Classic mode hidden away, which takes away Super Combos but stops you being juggled in the air. Fighting game fans list it among the Saturn's Capcom fighters. The Saturn was a very good place to be a Capcom fan.

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15. Radiant Silvergun (1998)

Treasure made Radiant Silvergun with a team of ten people, with Gonzo brought in for the animated cutscenes. It came out in Japanese arcades in May 1998, and the Saturn port followed two months later. The scoring system is based on enemy color, so chaining hits on one color is how high scores happen. Near the end of development the team brought in professional players who held high scores in shooters to test it.

It never got a Western Saturn release, but Western critics imported it anyway and loved it. Ikaruga followed as a spiritual sequel. When players name the one Saturn shooter to play, this is very often the one.

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14. Panzer Dragoon Saga (1998)

Sega asked Team Andromeda for an RPG to compete with Final Fantasy VII, and Panzer Dragoon Saga is what they made. Mixing the series' shooting with full 3D and voice acting pushed the Saturn to its technical limits. It came out in Japan in January 1998 and in the West in April, with little marketing and only a few thousand copies in the West. Sega had moved on to the Dreamcast.

You play only one character, Edge, and there are few side quests to distract you. It has never been re-released. Players who finished it call it a great game, and they tell anyone who can run Saturn games to try it.

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13. Guardian Heroes (1996)

Guardian Heroes is a beat 'em up with three planes of battle, from front to back. You switch between them with a button press, so a fight can happen on all three at once. It also has branching story routes, and some of them end with you fighting the supreme being that made the universe. Hideki Matsutake, formerly of Yellow Magic Orchestra, is credited on synthesizer for the score.

It is considered a cult classic of the genre, and one critic called it the true successor to Streets of Rage and Golden Axe. When players are asked for the Saturn's best 2D games, it is one of the first names that comes up.

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12. Sega Rally Championship (1995)

Sega Rally Championship is considered one of the greatest video games of all time. The Saturn version was praised for staying close to the arcade original, and later ports were less well received. To get the look right, the team spent three weeks driving from the West Coast of the United States to Mexico, taking photos for the textures. Finish first after the third stage and you unlock a fourth one called Lakeside.

GamePro put it plainly: "If you were disappointed with Daytona , you won't be with Sega Rally". Codemasters later named it a strong influence on the first Colin McRae Rally. Players still name it as one of the Saturn games they go back to.

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11. Battle Garegga (1998)

Battle Garegga came to the Saturn in 1998. Its programmer, Shinobu Yagawa, had worked on Recca before this. The big idea is a difficulty level that changes with how you play. The better you do, the harder it gets.

That makes it a shooter for people who already love shooters. Shooter fans keep putting it on their lists of Saturn shoot 'em ups next to Darius Gaiden and DoDonPachi. If you only want to blast things for twenty minutes, start lower on this list.

Which one to play

There you have it, the 20 best Saturn games. A console that lost the sales race still has one of the best libraries of its decade.

If you want the Saturn in one game, start with Daytona USA. If you have friends over, set up Saturn Bomberman and every controller you own. Strategy fans should go straight to Dragon Force and Shining Force III. For a slow RPG, play Panzer Dragoon Saga. If you love shooters, Radiant Silvergun comes first. Fighting game fans want X-Men vs. Street Fighter. And if you want something nobody else in the room has played, try Elevator Action Returns.

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