Screenshots of the best Super Nintendo Entertainment System games

53 Best SNES Games

The Super Nintendo was the console where 2D games grew up. It could spin and scale a whole background with Mode 7, and its sound chip made composers show off. A few cartridges even had their own extra chip to draw polygons. Nintendo used all of it. Mario and Zelda both got the game a lot of people still call the best in their series.

Then the RPGs came. Square and Enix turned the SNES into the place to play long stories in English, and smaller studios like Quintet made strange, lovely games nobody else would have. Add Capcom and Konami doing some of their best work, and you get a library that still feels endless. Here are the 53 best SNES games.

The best Super Nintendo Entertainment System games
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53. Final Fight (1991)

Final Fight was the big Capcom brawler of the arcades, and the SNES got it early. The home version had to make cuts to fit, and the biggest one hurt: no two-player mode. An updated 1992 release, Final Fight Guy, swapped Cody for Guy but still lacked the two-player feature. Capcom then made two sequels for the SNES, Final Fight 2 in 1993 and Final Fight 3 in 1995, built just for home players with no arcade version first.

Even cut down, it was a thrill to see those huge sprites on a home TV. Haggar piledriving thugs in Metro City is the reason a lot of kids wanted a Super Nintendo in the first place. Play it alone and it still holds up as a short, mean afternoon.

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52. Super Adventure Island (1992)

Super Adventure Island was the first Adventure Island game on the SNES, and it came out between the NES games Adventure Island II and Adventure Island 3. Master Higgins throws axes through jungles and caves, but this time his dinosaur friends stayed home. The soundtrack is by Yuzo Koshiro, the composer behind Streets of Rage, and it sounds much bigger than a platformer like this needs.

It is a simple game, and that is the appeal. You can pick it up after twenty years and know what to do in a few seconds. It is also tougher than its sunny look suggests. Higgins still loses energy just by standing around, so the game keeps you moving.

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51. Shadowrun (1993)

Shadowrun was made by the Australian studio Beam Software and first released in 1993 by Data East. You play Jake Armitage, a man with amnesia who wakes up after being critically wounded by assassins, in a cyberpunk Seattle where magic is real. Its clever trick is the keyword system: when Jake hears a new term, it is highlighted and added to the words he can ask people about. That is the only way the story moves forward.

The game was a critical success, winning a number of industry awards, but was a commercial failure. It is moody and slow, and nothing else on the console plays quite like it. If you like detective stories, give it the first hour and let it pull you in.

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50. Demon's Crest (1994)

Demon's Crest stars Firebrand, the red gargoyle who spent years killing players in Ghosts 'n Goblins. It is the third game starring him, following Gargoyle's Quest (1990) and Gargoyle's Quest II (1992). This time the art is darker and the world is open: the stages are divided into six areas and can be played multiple times as you find new crests and powers.

It mixes action platforming with mild RPG elements, so finding everything feels a bit like a Metroid hunt. It deserves far more fame than it has, because it is one of the best-looking games on the system. The music is all gothic organs and choirs. It is a short game with a lot of secrets for anyone who digs.

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49. Kirby's Dream Land 3 (1997)

Kirby's Dream Land 3 is the fifth game in the Kirby series and the third under the Dream Land name. It looks like a children's book drawn in crayon, with soft colours and wobbly outlines, and Kirby's animal friends from Dream Land 2 come back to help. A second player can join as Gooey, which makes it a nice game to share with a younger sibling.

It was also the last SNES game published by Nintendo in North America, released when most people had already moved on to the N64. Europe did not get it at all until a Virtual Console release in 2009. That is why it is the least known Kirby on the console, and why it is worth finding now.

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48. NBA Jam (1994)

NBA Jam started in arcades in April 1993 as a 2-on-2 basketball game with real NBA players and very unreal dunks. Acclaim bought the rights to bring it home, and the SNES version kept the flaming ball and the announcer who yells when a player is on fire. It is the first game in the NBA Jam series, and critics have called it one of the greatest video games of all time.

You do not need to like basketball to like this. Shoving the other team over with no fouls called is pure arcade fun, and a game takes a few minutes. Sports games got more realistic after this, but very few of them got more fun.

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47. Disney's Aladdin (1993)

Capcom made Aladdin for the SNES, and it is a different game from the better-known version on the Genesis. Aladdin has no sword here. He jumps on enemies and throws apples, so it plays much more like a Capcom platformer than a movie game. The levels follow the film, from the market chase to the magic carpet escape from the Cave of Wonders.

It is short and on the easy side. It is also gorgeous, with smooth animation and the film's songs turned into very good chip music. If you grew up on the Genesis version, the SNES one feels like a lighter, bouncier cousin. If you grew up on this one, you already know it is better.

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46. Mega Man X2 (1994)

Mega Man X2 came out in Japan on December 16, 1994, and in North America and PAL regions in 1995. It is the direct sequel to Mega Man X, released one year earlier, and it keeps everything that worked. X can still dash and scale walls, and hidden armor pieces give him new abilities. The new twist is a hunt for the parts of his old friend Zero.

The presentation and gameplay earned it a mostly positive reception, and some fans like its stages more than the first game's. It is a little less surprising, as sequels usually are. That said, if you finished Mega Man X and wanted more of the same, this is exactly the more of the same you were hoping for.

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45. Doom (1995)

Doom on the Super Nintendo should not exist. The 1993 shooter was built by id Software for MS-DOS computers, and the SNES version arrived in North America in September 1995 running on a cartridge. The screen is small and boxed in. Reviewers noted the Super NES version's weaker graphics and unresponsive controls.

It is here because it is Doom on a Super Nintendo, in your living room, years before anyone expected it. Players who rented it still remember how impossible it felt. Today it is more of a curiosity than the best way to play Doom, but it is one of the most impressive tricks anyone pulled on the console, and it is still fun once you get used to it.

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44. Mega Man 7 (1995)

Mega Man 7 brought the classic blue bomber to the SNES. It came out in Japan on March 24, 1995, and in North America and Europe later that year. According to its creators, it was only in development for a short time, and you can tell a little. It plays the old NES way: pick a boss, beat the stage, take its weapon.

Reviews were mixed to positive. Many reviewers thought the series formula had gone stale and compared it unfavourably with Mega Man X, which had come out more than a year earlier. Taken on its own, it is a well-made, colourful Mega Man with big sprites and good music. Fans of the NES games will feel right at home.

Which one to play

There you have it, the whole list of the best SNES games. The top twenty would be the best games on most consoles.

If you are not sure where to start, play Super Mario World. If you want a long story, Final Fantasy VI will take your whole winter. For exploring, Super Metroid is the one. If you want something hard, Contra III will test you. For friends on the couch, Super Mario Kart and Secret of Mana are made for it. And for a hidden pick, try Plok! and its throwing limbs.

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