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Everything

2017 · Linux, MacOS, Playstation 4, Windows

Ambient, drifting, cosmic sound design that feels like floating through existence itself. Everything is a 2017 simulation game where you literally become anything in the universe, and the soundtrack by Ben Lukas Boysen matches that scope perfectly.

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Reaching Light opens with these soft, suspended tones that immediately dissolve any tension you were holding. Glacial Sunbeam lives up to its name, cold and bright and impossibly slow. Valley of the Moon feels like landing somewhere ancient and untouched.

Forty plus tracks and none of them rush. The whole thing breathes at its own pace, moving between warmth and distance like a meditation. If you need something to put on at 2AM when your brain won't stop running, start here.

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43 tracks

  1. 1Reaching Light
  2. 2Opening Light
  3. 3After Our Efforts
  4. 4Aalystice
  5. 5Opening
  6. 6Winding and Unwinding
  7. 7We're Here
  8. 8Inside Air
  9. 9An Infinite Day
  10. 10Eisenach
  11. 11Empenular
  12. 12Cellulous
  13. 13Kryssene
  14. 14Carbonata
  15. 15Hydorre
  16. 16Bolomic
  17. 17Bangular
  18. 18Blink
  19. 19Wyte
  20. 20Erid
  21. 21Varena
  22. 22Nursery
  23. 23Human Array
  24. 24Glacial Sunbeam
  25. 25Blue Light
  26. 26Still Flight
  27. 27Euroma Opid
  28. 28Growing Grid
  29. 29Valley of the Moon
  30. 30Roving Dunes
  31. 31Seifreida
  32. 32A Certain Light
  33. 33Stone Pillars
  34. 34A Quiet Invitation
  35. 35Lima Perosoidal
  36. 36Weathered Peaks
  37. 37Emergent Globes
  38. 38A Greater Pattern
  39. 39It Keeps Going
  40. 40No Where
  41. 41Here and There
  42. 42Under and Over
  43. 43You're Everything