Ambient, drifting, cosmic sound design that feels like floating through existence itself. Everything is a 2017 simulation game where you literally become anything in the universe, and the soundtrack by Ben Lukas Boysen matches that scope perfectly.
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Reaching Light opens with these soft, suspended tones that immediately dissolve any tension you were holding. Glacial Sunbeam lives up to its name, cold and bright and impossibly slow. Valley of the Moon feels like landing somewhere ancient and untouched.
Forty plus tracks and none of them rush. The whole thing breathes at its own pace, moving between warmth and distance like a meditation. If you need something to put on at 2AM when your brain won't stop running, start here.