Four tracks of pure dissolving ambient that mirrors Antichamber's impossible geometry. Into Darkness opens with these slow, formless tones that feel like standing in a room with no walls, just color and negative space. Climbing the Tower gradually introduces structure, faint pulses and rising pitch that give you something to hold onto.
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Then The Highest Point just... opens up. The whole thing is barely half an hour and works more like a sound installation than a traditional score. No beats, no melody in any conventional sense. Just texture and depth and the feeling of being pleasantly lost.
If non-Euclidean puzzle spaces live in your head rent-free, this is their ambient companion piece.