Mark Mothersbaugh and Wataru Hokoyama built a soundtrack that rips between dimensions as fast as the gameplay does. Ratchet & Clank: Rift Apart treats every planet like its own genre exercise. "Sweet Home Sargasso" has this funky swagger with plucked strings and bouncy percussion, pure adventure playground energy.
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Then "Zordoom and Gloom" pivots into sinister territory with heavy brass and tension that won't quit. "Meet Me at Zurkie's" goes full neon-soaked electronica, basically a nightclub level that sounds like one too. The orchestral production is massive, PS5-era fidelity letting every layer breathe.
"Cascading Entropic Fissure" gets genuinely chaotic in a way that mirrors the dimension-hopping premise. If you need colorful sci-fi comfort food for your ears, start here.