Low brass and waterlogged strings just creeping under everything. Serhii Sedliar's score for The Sinking City sounds like Oakmont itself, half-drowned and rotting from the inside. "Calm Morning" tricks you with this fragile quiet before the dissonance bleeds back in, and "Drowned" layers industrial scraping over these barely-there chord swells that sit in your chest wrong.
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The Chtygonar trilogy at the end goes full cosmic dread, all these ascending tones that never quite resolve. Like doom jazz played in a flooded cathedral. If you've ever wanted a Lovecraft game that actually sounds as wrong as it feels, this one nails the slow unraveling.