Screenshots of the best Wii games

25 Best Wii Platformers

The Wii was a great home for platformers. It is remembered for bowling and waggle, but Nintendo kept making the kind of games that sold Nintendo consoles in the first place. New Super Mario Bros. Wii put four players on one screen for the first time in a Super Mario game. Retro Studios, the team behind Metroid Prime 2, took over Donkey Kong. Kirby turned into yarn. Over on the WiiWare download shop, small teams sold short, odd games about steering the wind or turning the whole world on its side. Even Sonic had a good year on it. Here are the 25 best Wii platformers.

The best Wii games
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25. Donkey Kong Jungle Beat (2008)

Jungle Beat started on the GameCube, where you played it on the DK Bongos, a controller shaped like a pair of bongo drums. It was the debut project of the 65-member Nintendo EAD Tokyo. The Wii got it in 2008 as part of Nintendo's New Play Control! line, with reworked controls and levels. The scoring is built on showing off: the combo count builds up based on how many objects Donkey Kong bounces off without touching the ground.

Critics liked it, though they found it short and easy. The best reason to play it now is history. The same studio went on to make Super Mario Galaxy, which refined concepts first tried here, and you can feel that game warming up in these bouncy, showy levels. It is a short ride, so take it slowly and chase the big combos.

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24. And Yet It Moves (2009)

And Yet It Moves gameplay on WiiAnd Yet It Moves box art

And Yet It Moves began in 2007 as a computer science project at the Vienna University of Technology. The prototype won or was nominated for awards at independent game festivals, so the team made a full game, and it reached WiiWare in August 2010. You run and jump a pencil drawing of a man through a world made of ripped paper. The trick is that you can rotate the world itself. On the Wii you hold the remote sideways and twist it to turn everything around you.

The Wii version is the one to get. It drops the PC game's 90 degree steps and adds three extra levels, and it scored 83 on Metacritic against the PC game's 75. Critics did find it too short. The name is a nod to Galileo, which is about as clever as a platformer title gets.

And Yet It Moves screenshot 1And Yet It Moves screenshot 2
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23. Dewy's Adventure (2007)

Dewy's Adventure is a Konami game built alongside Elebits, and it shares that game's level editor, so you can build stages of your own. Dewy is the only one left who can free the world from the villain Don Hedron. In each of the first six worlds you can find 100 Eau in each of four missions, for 2,400 in all. After a mission, a grade rates how fast you were and how many Eau you rescued.

The bosses are the best part. The first one, Gasdron, rides in a wheelless urn that people keep mistaking for a pot, which annoys him a great deal. Later bosses get stranger, including a red caterpillar with a mustache that turns into a moth with fiery wings. It is a cute, small game that a lot of Wii owners walked past on the shelf, and it is worth a second look.

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22. LostWinds (2008)

LostWinds gameplay on WiiLostWinds box art

LostWinds grew out of a Frontier "Game of the Week" competition to make a game that used the Wii Remote, and designer Steve Burgess had the idea. You control two characters at once. Toku is a young boy, and Enril is a wind spirit you steer by drawing paths on the screen with the remote. Your job is to guide and protect Toku with the wind, lifting him to places he could never reach on foot.

It did well enough to be ported to iOS, and a sequel, Winter of the Melodias, followed in October 2009. Critics found the areas too similar and the game too easy. Both complaints are fair. It is still a lovely little download, and the first time you lift Toku on a gust you will see why the idea won the office competition.

LostWinds screenshot 1LostWinds screenshot 2
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21. Ivy the Kiwi? (2009)

Ivy the Kiwi? gameplay on WiiIvy the Kiwi? box art

Ivy the Kiwi? is a Yuji Naka game, and you never control the hero directly. Ivy walks left or right on her own and turns around when something blocks her path. You draw vines to make ramps for her, or pull a vine back and slingshot her across the screen. If that sounds like Kirby: Canvas Curse, it is a fair comparison.

It began as a WiiWare game, but that version was cancelled as Naka kept adding features and ideas, and it grew into a full release. Xseed Games published it in North America. Up to four players can join in to help the first player along. It has a picture-book look, and it is a good pick for a kid or anyone who wants a platformer that does not ask for fast thumbs.

Ivy the Kiwi? screenshot 1Ivy the Kiwi? screenshot 2
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20. Cave Story (2010)

Cave Story gameplay on Wii

Cave Story is the game one man made. Daisuke "Pixel" Amaya developed it in his free time over five years and released it for Windows on December 20, 2004. After that it slowly gained popularity on the internet, and in 2010 Nicalis worked with Amaya to port it to WiiWare. There is no tutorial level, a concept Amaya dislikes. The first stage gives you two paths, and one stays blocked until you fetch an item from the other.

It received widespread critical acclaim, and it became an influence on indie games and the wider industry. It showed what a single person could do against the manpower of big studios. It plays like a small Metroid with a big heart, and the WiiWare version is a fine way to play it.

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19. Kirby's Return to Dream Land (2011)

Kirby's Return to Dream Land gameplay on WiiKirby's Return to Dream Land box art

Return to Dream Land took a very long time to arrive. It went through an 11-year development cycle, with three versions built and scrapped along the way. A GameCube Kirby with four-player co-op was shown at E3 in 2005, then canceled because it did not meet HAL Laboratory's quality standards. When the Wii game finally came out in North America on October 24, 2011, up to three more players could join in as Meta Knight, King Dedede and Waddle Dee.

Critics praised it as a return to the traditional Kirby style and grumbled about the low difficulty. That is fair, but for a family with four remotes it is close to perfect. It even kept the totem trick from the canceled game, where players stack up and the one at the bottom carries the rest. A Switch remake, Deluxe, followed on February 24, 2023.

Kirby's Return to Dream Land screenshot 1Kirby's Return to Dream Land screenshot 2
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18. Epic Mickey 2: The Power of Two (2012)

Epic Mickey 2: The Power of Two gameplay on WiiEpic Mickey 2: The Power of Two box art

Epic Mickey 2 sends Mickey back to the Wasteland, this time with Oswald the Lucky Rabbit as a partner. A second player can take Oswald, and some special abilities only work when the two team up. The game added voice acting and musical numbers, both missing from the first game, and new areas such as Disney Gulch, based on Disneyland's Frontierland. Unlike the Wii-only first game, it also came out on PlayStation 3, Wii U and Xbox 360.

It did not sell. By the end of 2012 it had sold 529,000 copies in the United States, a quarter of what the first game sold. It was also the last game from Junction Point Studios, which closed two months after it came out. If you loved the first one, it is still worth your time, ideally with a friend on the second remote.

Epic Mickey 2: The Power of Two screenshot 1Epic Mickey 2: The Power of Two screenshot 2
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17. Mushroom Men (2008)

Mushroom Men gameplay on WiiMushroom Men box art

Mushroom Men: The Spore Wars is the Wii game in the series, and it is a full 3D platformer, while the DS game, Rise of the Fungi, is a side-scrolling prequel. After a comet passes, its green dust wakes up the mushrooms and plants. You play a three inch high Bolete mushroom in a backyard war, turning household trinkets and trash into weapons and tools. Red Fly Studio, an American team, made both games.

The music is the surprise. Les Claypool of Primus wrote the theme song and several original tracks. Reviews were average, but the game has a look and a sense of humour all its own, and seeing an ordinary garden from three inches up never gets old. Red Fly later made a sequel, Truffle Trouble, which came out on Steam on March 10, 2015.

Mushroom Men screenshot 1Mushroom Men screenshot 2
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16. De Blob 2 (2011)

De Blob 2 gameplay on WiiDe Blob 2 box art

De Blob 2 brings back Comrade Black and the Inkies, with a new plot to rid the world of colour. Blue Tongue Entertainment made it again, and THQ published it, this time with the TV network Syfy. The villain hides as Papa Blanc, a priest who is Comrade Black in disguise. He tries to rig a vote with a cult and a metal arm in each voting booth that presses Blanc.

Project director Nick Hagger said the team looked at the criticisms of the first game and worked on the variety of tasks. John Guscott came back to score the music. It sold under 75,000 copies in the US in its first month, so plenty of Wii owners missed it. The pair got a second chance when both games came to Windows in 2017 and to Switch in 2018.

De Blob 2 screenshot 1De Blob 2 screenshot 2

Which one to play

There you have it, the whole list of the best Wii platformers. The top five would be highlights on any Nintendo console.

If you are not sure where to start, play Super Mario Galaxy. If you want classic 2D jumping, Donkey Kong Country Returns is the one, and it will test you. With friends on the couch, pick New Super Mario Bros. Wii or Kirby's Return to Dream Land. For Sonic fans, Sonic Colors is the easy choice. And for a hidden pick, try Lost in Shadow.

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