Screenshots of the best PlayStation Portable games

24 Best PSP Strategy Games

The PSP was a lovely home for strategy games. A tactics battle is a slow, thinking kind of game, and on a handheld you could play one map, save, and pick it up again whenever you liked. Square knew it. When it remade Final Fantasy Tactics for the PSP, the system's portability was one of the main reasons it gave, and Tactics Ogre got the same treatment later.

Level-5 made a tactics RPG its very first PSP game. Sega moved Valkyria Chronicles over from the PS3, and the Disgaea games came along as ports. There are stranger things in here too, like a card game starring Solid Snake and a war game from Sony Online Entertainment. Here are the 24 best PSP strategy games.

The best PlayStation Portable games
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24. Summon Night 5 (2013)

Summon Night 5 gameplay on PlayStation PortableSummon Night 5 box art

Summon Night 5 came out in Japan on May 16, 2013, long after most people had moved on from the PSP. It is a tactical RPG and the only original entry made by Felistella and published by Bandai Namco, after the series' first developer, Flight-Plan, closed in 2010. You choose a male or female hero and one of 4 partner characters, and those choices change the dialogue and the story, for eight separate paths through the game.

The English version took its time. Gaijinworks released it digitally in North America on December 15, 2015, and a limited physical edition followed on April 7, 2016. A brand new UMD in 2016 is a funny thing to hold. It sold well enough for Gaijinworks to go on and translate Summon Night 6.

Summon Night 5 screenshot 1Summon Night 5 screenshot 2
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23. Fieldrunners (2008)

Fieldrunners gameplay on PlayStation PortableFieldrunners box art

Fieldrunners first came out on October 1, 2008, as an iOS exclusive, and it was the first release from Subatomic Studios. It was later ported to the PSP and a few other systems. It is tower defense at its simplest. Enemies cross an open field from left to right, and you build towers in their way. Classic mode only lets you build the original four towers, Gatling, Goo, Missile and Tesla, and you have to make them work.

Classic and Extended games stop at 100 rounds. Endless mode has no cap, so it ends when you lose. The phone version is the one most people played, which makes the PSP port easy to forget, but it plays very nicely with real buttons.

Fieldrunners screenshot 1Fieldrunners screenshot 2
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22. Warhammer 40,000: Squad Command (2007)

Warhammer 40,000: Squad Command gameplay on PlayStation PortableWarhammer 40,000: Squad Command box art

Squad Command uses turns to copy the feel of the Warhammer 40,000 tabletop game. The campaign follows the Ultramarines over 15 missions as they fight off the Chaos marines of the Word Bearers Legion on the planet Ruhr III. Units spend Action Points to move and shoot, and you can spend extra points to aim a shot for better accuracy. A unit on Overwatch fires at the first enemy that walks into its line of sight.

The terrain is destructible, so a big enough gun can knock down the wall an enemy is hiding behind and hurt him at the same time. Multiplayer supports up to eight players. If you have ever painted a Space Marine, this is the closest the PSP got to the tabletop.

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21. Worms: Open Warfare (2006)

Worms: Open Warfare on PlayStation Portable: box art and gameplay

Open Warfare is Worms the way most people remember it. You control an army of worms and take turns blowing up the other team with everything from grenades to banana bombs, a Worms staple. Each worm starts with 100 hit points, and you usually get 60 seconds a turn and only one attack. When a round's 20-minute timer runs out, every worm drops to 1 HP and it turns into sudden death.

It is turn-based strategy for people who would rather laugh than plan. The sequel, Open Warfare 2, is the better game and sits higher on this list. This one still does the job when friends are around, and watching a worm fall into the water never gets old.

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20. Knights in the Nightmare (2008)

Knights in the Nightmare gameplay on PlayStation PortableKnights in the Nightmare box art

Knights in the Nightmare started on the Nintendo DS, where Atlus USA released it in North America, and the PSP got its own version later. It is one of the strangest strategy games ever made. You move a wisp around the battlefield, and when it touches a Knight, you aim that Knight's attack. The Knights are the characters who do the fighting, and the wisp has to dodge the bullets enemies fill the screen with.

Time only runs down when you charge an attack or when the wisp takes damage from on-screen bullets. That makes it a tactics game and a bullet-hell shooter at once, and it takes a while to make sense. Once it does, nothing else on the PSP plays like it.

Knights in the Nightmare screenshot 1Knights in the Nightmare screenshot 2
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19. The Lord of the Rings: Tactics (2005)

The Lord of the Rings: Tactics gameplay on PlayStation PortableThe Lord of the Rings: Tactics box art

Amaze Entertainment made Tactics for the PSP, and it came out in North America on November 8, 2005. It follows Peter Jackson's films rather than the books, and the characters look like their film versions. Battles happen on a grid, and the characters all move at the same time instead of one by one. Its big idea is the Zone of Control: step next to an enemy's square and you both have to stop and fight, which means you can trap enemy units.

You can play as the Fellowship or as the minions of Sauron, which is the more fun way to spend an evening. Your heroes grow stronger as you go and fight alongside ordinary warriors. It also came to the PlayStation Store on September 30, 2009.

The Lord of the Rings: Tactics screenshot 1The Lord of the Rings: Tactics screenshot 2
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18. Crystal Defenders (2008)

Crystal Defenders gameplay on PlayStation PortableCrystal Defenders box art

Crystal Defenders is Square Enix's tower defense game made out of Final Fantasy parts. It began as Crystal Guardians on Japanese mobile phones in 2008, was renamed for iOS, and later came to the PSP through the PlayStation Store. You guard a winding path with troops taken from the Final Fantasy job classes, such as Archers and Black Mages. Any enemy that gets all the way along the path costs you a crystal.

The art and music come from Final Fantasy Tactics A2, with music by Hitoshi Sakimoto. Critics were not kind. Reviews were generally poor, and they found it uninspired, though it still reached one million downloads worldwide by 2012. On a PSP it is a pleasant dose of Final Fantasy in short sittings.

Crystal Defenders screenshot 1Crystal Defenders screenshot 2
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17. Phantom Brave (2004)

Phantom Brave gameplay on PlayStation PortablePhantom Brave box art

Phantom Brave first came out on the PlayStation 2, and its North American release in 2004 was the first game NIS America ever published. The PSP version, Phantom Brave: The Hermuda Triangle, came to North America and Europe later, and European players only got it as a download. You play Marona, a 13 year old orphan who can talk to phantoms, and a phantom named Ash acts as her guardian.

The trick is called Confine. Marona binds a phantom to an object on the map, like a rock or a tree, and the object changes the phantom: a rock may make it stronger but slower. Phantoms only stay for a limited number of turns, so a battle is all about when you call them in.

Phantom Brave screenshot 1Phantom Brave screenshot 2
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16. Wild Arms XF (2007)

Wild Arms XF gameplay on PlayStation PortableWild Arms XF box art

Wild Arms XF took the Wild Arms series into tactics. It was unveiled at a Media.Vision fan event on September 2, 2006, and came out in Japan in 2007 and in North America and Europe in 2008. Its battlefields use hexagonal tiles instead of squares, which puts it in a small club of tactics games. Formation Arts raise your damage when your characters surround an enemy in set shapes, like a triangle.

You can hire generic Drifters to strengthen your ranks alongside the story characters, and a New Game Plus gives double the normal experience from battles. It is a demanding game with a slow start. If you have finished the big names further down this list, it is a good next stop.

Wild Arms XF screenshot 1Wild Arms XF screenshot 2
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15. Worms: Open Warfare 2 (2007)

Worms: Open Warfare 2 gameplay on PlayStation PortableWorms: Open Warfare 2 box art

Open Warfare 2 is a direct sequel to Worms: Open Warfare, released for the PSP and the Nintendo DS in 2007. It is the same turn-based worm war with more to do around it. On top of classic deathmatch, it added a fort mode and a new jetpack and rope race mode. There is a campaign and a puzzle mode for playing alone, and a demo came out as a download.

The online play is gone, because the PSP servers were shut down, and THQ was heavily criticized for this. Local play still works, and Worms was always better with friends anyway. The other complaint was that you cannot save or restart mid-battle, so be ready to finish what you start.

Worms: Open Warfare 2 screenshot 1Worms: Open Warfare 2 screenshot 2

Which one to play

There you have it, the whole list of the best PSP strategy games. The top ten hold up as well as anything on the system.

If you are not sure where to start, play Patapon. If you want a classic tactics RPG with a long story, pick Tactics Ogre or The War of the Lions. Jeanne d'Arc is the friendliest way into the genre. Valkyria Chronicles 2 is the pick if you want real-time action inside your turn-based battles. Metal Gear fans should try Metal Gear Acid, and anyone with a friend nearby should go for Worms: Open Warfare 2. For a hidden pick, try Field Commander.

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