Screenshots of the best Game Boy games

25 Best Game Boy Action Games

The Game Boy was a much better action machine than it had any right to be. It had a small, blurry screen and only two buttons, and the big studios still treated it like a real home for their best series. Konami brought Castlevania, Contra, Gradius and the Ninja Turtles. Capcom made five Mega Man games for it, and gave the red gargoyle who killed us so many times in Ghosts 'n Goblins his own game.

What makes these special is how few of them are cut-down ports. Most were made from scratch for the handheld, with their own levels and their own bosses, and one of the best stayed in Japan. Here are the 25 best Game Boy action games.

The best Game Boy games
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25. Castlevania: The Adventure (1989)

Castlevania: The Adventure gameplay on Game BoyCastlevania: The Adventure box art

Castlevania: The Adventure was the first Castlevania on a handheld. You play Christopher Belmont, an ancestor of Simon, a century before the events of the original Castlevania. There are no sub-weapons, only the whip, which powers up into a chain whip and then a flame whip. The catch is that any hit from an enemy knocks the upgrade back down.

It is the roughest game here, and critics said so from the start. Two Famitsu reviewers found it frustratingly slow, and one guessed the slow pace was there to cut down the afterimages on the Game Boy's screen. Fans later made a hack called Quick Fix in which Christopher moves at a much more reasonable speed. Still, this is where portable Castlevania begins, and the original game is in the Castlevania Anniversary Collection from 2019.

Castlevania: The Adventure screenshot 1Castlevania: The Adventure screenshot 2
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24. Gargoyle's Quest II (1992)

Gargoyle's Quest II gameplay on Game BoyGargoyle's Quest II box art

Gargoyle's Quest II came out on the NES first, and in 1993 Capcom ported it to the Game Boy in Japan and China only, as Makaimura Gaiden: The Demon Darkness. An English Game Boy release was planned for July 1993 and then canceled. You fly Firebrand through action stages linked by an overworld with towns, the same mix as the first Game Boy game.

This is no lazy port. The Game Boy version adds two new action stages, and beating them earns a homing upgrade for Firebrand's shot and an astral projection move for scouting ahead. That makes the Japanese cart the most complete version of the game, which is a strange thing to say about a handheld port. If you can only find the NES cart, you are still getting a great game, just a slightly smaller one.

Gargoyle's Quest II screenshot 1Gargoyle's Quest II screenshot 2
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23. Darkwing Duck (1993)

Darkwing Duck gameplay on Game BoyDarkwing Duck box art

Capcom made Darkwing Duck for the NES in 1992, and the Game Boy version followed in February 1993. It plays a lot like Mega Man. Darkwing takes down enemies with a gas gun, and the special gases you find each use their own ammunition, though you can only carry one type at a time. He can also block some enemy shots with his cape.

Critics liked the handheld version more than you might expect from a licensed cartoon game. Nintendo Magazine System in the UK said it was different from the "rest of the potboiler platformers gracing the Gameboy" and called it "entertaining and varied". Nintendo Power ranked it the third best Game Boy game of 1993. If you love Mega Man, this is the closest thing to a sixth Game Boy entry, with a purple cape.

Darkwing Duck screenshot 1Darkwing Duck screenshot 2
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22. Mega Man II (1991)

Mega Man II gameplay on Game BoyMega Man II box art

Like the first Game Boy Mega Man, the sequel mixes bosses from two NES games. The first four stages bring Wood Man, Air Man, Crash Man and Metal Man from Mega Man 2, and once you reach Wily's fortress, Top Man, Hard Man, Magnet Man and Needle Man from Mega Man 3 get full stages of their own. The new villain is Quint, a future Mega Man that Wily brainwashed and armed with a pogo-jackhammer.

Capcom outsourced it to Thinking Rabbit, the developer of Sokoban, and it shows. Critics consider it the weakest of the five Game Boy Mega Man games, mostly for its bland level design and its music, which plays so high and tinny that everything screeches. Thinking Rabbit did not make the sequels.

Mega Man II screenshot 1Mega Man II screenshot 2
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21. Jurassic Park (1993)

Jurassic Park gameplay on Game BoyJurassic Park box art

Ocean made Jurassic Park for the NES and then ported it to the Game Boy. It is a top-down shooter. As Dr. Grant, you collect dinosaur eggs and ID cards to get through each level, and some dinosaurs, like the T. rex, cannot be killed at all, only avoided. The Game Boy version adds a database with information on the game's dinosaurs.

Nintendo Power found the aiming awkward on the Game Boy, but otherwise praised the gameplay and the sense of danger it took from the film. Limited Run Games put the NES and Game Boy versions in Jurassic Park: Classic Games Collection in 2023, released for the film's 30th anniversary.

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20. R-Type (1991)

R-Type gameplay on Game BoyR-Type box art

R-Type was a 1987 Irem arcade shooter, and in North America it was distributed by Nintendo, the last arcade game the company released. It is slower than most shooters of the time and asks you to memorize enemy patterns as much as react to them. The Game Boy got its own version, and later its sequel on a separate cart.

Squeezing it onto a handheld cost something. The Game Boy R-Type suffers from plenty of slowdown and flicker, but otherwise it plays admirably well for the hardware, and the giant bosses still look huge on the little screen. In 2000, Bits Studio redrew both Game Boy games and put them on a single Game Boy Color cart called R-Type DX, so the black and white original is the one for purists.

R-Type screenshot 1
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19. Teenage Mutant Ninja Turtles III: Radical Rescue (1993)

Teenage Mutant Ninja Turtles III: Radical Rescue gameplay on Game BoyTeenage Mutant Ninja Turtles III: Radical Rescue box art

Radical Rescue is a Metroidvania, made by Konami for the Game Boy in 1993. Shredder has captured April and three of the Turtles, so you start as Michelangelo alone and free the others from their cells inside one big maze. Each brother you rescue adds a skill. Leonardo drills into the ground with his katana, Raphael shrinks into his shell to fit through narrow passages, Donatello climbs walls and Mikey hovers by spinning his nunchucks.

It is now seen as an early example of the Metroidvania, years before Konami made Castlevania: Symphony of the Night. On release some magazines praised it as one of the best Game Boy games, while others criticized its difficulty and called it unoriginal. Be careful in the boss fights: the moment one turtle is defeated, the game is over.

Teenage Mutant Ninja Turtles III: Radical Rescue screenshot 1Teenage Mutant Ninja Turtles III: Radical Rescue screenshot 2
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18. Mega Man IV (1993)

Mega Man IV gameplay on Game BoyMega Man IV box art

Mega Man IV keeps the Game Boy habit of borrowing bosses from two NES games: Toad Man, Bright Man, Pharaoh Man and Ring Man from Mega Man 4, then Crystal Man, Napalm Man, Stone Man and Charge Man from Mega Man 5. It also introduces a shop to the series. The first four stages each hide a letter that spells out "B-E-A-T", the name of Mega Man's bird.

It is probably the most polished of the Game Boy Mega Man games, with big sprites and several levels that take wild turns away from their NES source. Critics praised how much it improved on the earlier entries. There is also a hidden helper: when Mega Man fails enough times in one stage, Dr. Light upgrades the Mega Buster to charge faster and hit harder.

Mega Man IV screenshot 1Mega Man IV screenshot 2
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17. Teenage Mutant Ninja Turtles: Fall of the Foot Clan (1990)

Teenage Mutant Ninja Turtles: Fall of the Foot Clan gameplay on Game BoyTeenage Mutant Ninja Turtles: Fall of the Foot Clan box art

Fall of the Foot Clan was the first Turtles game on the Game Boy. It was designed by Naoki Matsui, who had worked on Vampire Killer and Gradius for the MSX before Konami turned its MSX team into a Game Boy team. You can pick any of the four Turtles, each with his own weapon, and throw an unlimited amount of shurikens by striking while crouching.

There are five stages in total, each ending with a boss you know from the cartoon, like Rocksteady or Shredder. It is short. It also reads like a tribute to Bad Dudes, from the walk-and-slash fights against ninjas to the stage where you fight on top of speeding trucks. For a game from 1990, it holds up well.

Teenage Mutant Ninja Turtles: Fall of the Foot Clan screenshot 1Teenage Mutant Ninja Turtles: Fall of the Foot Clan screenshot 2
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16. Avenging Spirit (1992)

Avenging Spirit gameplay on Game BoyAvenging Spirit box art

Avenging Spirit has one of the darkest openings on the Game Boy. Gangsters kidnap your girlfriend and shoot you dead, so you come back as a ghost to rescue her. As a ghost you cannot fight, and your spirit energy keeps draining, so you take over the bodies of enemies and use their abilities, from agility and attack power to falling speed.

The idea was ahead of its time. Nintendo would build on the same concept twenty-six years later with Super Mario Odyssey. The game began in the arcade, as Phantasm, but the Game Boy port was made by a different team and is easier, and you would probably be hard-pressed to find someone who prefers the arcade original. Players remember it as fun and very unique, a little gem.

Avenging Spirit screenshot 1Avenging Spirit screenshot 2

Which one to play

There you have it, the whole list of the best Game Boy action games. These are not small handheld versions of bigger games. Most of them stand on their own, and many still play better than their NES cousins.

If you are not sure where to start, play Link's Awakening. If you want classic run-and-gun action, Operation C is the one. For Castlevania, skip The Adventure and go straight to Belmont's Revenge. Mega Man fans should start with Mega Man V, then go back to IV. If you liked Metroid II, Radical Rescue gives you the same kind of maze with Turtles. And for a hidden pick, try Avenging Spirit, where every enemy is a body you can borrow.

Plenty of these are easy to play today. The Nintendo Classics service on the Switch has Metroid II, Gargoyle's Quest, Kid Icarus: Of Myths and Monsters and Gradius: The Interstellar Assault, and the Castlevania Anniversary Collection includes The Adventure and Kid Dracula.

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