Screenshots of the best GameCube games

11 Best GameCube Platformers

The GameCube was a brilliant place for platformers. Nintendo's little box was built for bright, bouncy games, and it got everything from a plumber with a water pack to a robot with a plug for a tail. It was impressive how much personality these games packed in, and a lot of it came from outside Nintendo, with Sega and Ubisoft both sending their mascots over. Super Mario Sunshine and Viewtiful Joe are both here.

There is more than the famous names, though, and some of these are oddballs that only people who owned the console ever found. Here are the 11 best GameCube platformers.

The best GameCube games
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11. Super Monkey Ball (2001)

Super Monkey Ball gameplay on GameCubeSuper Monkey Ball box art

Super Monkey Ball started out in Japan as an arcade cabinet called Monkey Ball, played with a banana-shaped analog stick. Toshihiro Nagoshi, the head of Amusement Vision, came up with it. After Sega's Dreamcast was discontinued, the game moved to the GameCube as a launch title, and it became Sega's first game for a Nintendo home console. You steer a transparent ball through maze-like platforms with one of four monkeys sealed inside, and you have to reach the goal before the timer runs out.

Sega also slipped in some advertising: the billboards on one of its race tracks promote Spikeout, another Sega game of the time. There are multiplayer minigames too, so it works as a party game as well. Players expect to see it on any list of the console's best platformers.

Super Monkey Ball screenshot 1Super Monkey Ball screenshot 2
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10. I-Ninja (2003)

I-Ninja on GameCube: box art and gameplay

I-Ninja is a 2003 platformer from Argonaut Games, and its hero can double jump and swing across gaps on a grappling hook. He carries a pair of katana blades, and cel-shaded graphics give the game a cartoon look that stood out from other platformers of the time. Some enemies leap into the air with him, anime style, and the fight carries on in a floating void until the foe goes down.

One reviewer said its charm and personality lift it above the fray of me-too titles. A sequel was in development at one point, but it was cancelled, most likely because Argonaut went into liquidation. So this one game is all there is.

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9. Viewtiful Joe (2003)

Viewtiful Joe gameplay on GameCubeViewtiful Joe box art

Viewtiful Joe was one of the Capcom Five, made under director Hideki Kamiya, and it mixes 2D side-scrolling with 3D cel-shaded graphics. Joe is a movie fan whose girlfriend Silvia is kidnapped during a film starring his favourite superhero, Captain Blue. His VFX Powers slow time down or speed it up, for fights and puzzles alike.

You fight several enemies at once, and they come from all directions, including the foreground and background. Critics praised its unique visual style and gameplay. Its working title was Red Hot Man, until it ran into a copyright conflict with the Red Hot Chili Peppers. Players keep seconding it whenever someone asks for platformers.

Viewtiful Joe screenshot 1Viewtiful Joe screenshot 2
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8. Super Monkey Ball 2 (2002)

Super Monkey Ball 2 gameplay on GameCubeSuper Monkey Ball 2 box art

Super Monkey Ball 2 was the first game in the series with a storyline, and the first made only for a home console. Its paths loop, spin and corkscrew, and switches that rewind or stop moving platforms push it further toward strategy and puzzle-solving than the first game. The bumps on beginner stage 3, Bumpy, turn out to be braille, and they read "Hi! This is Jamad."

Critics called the revamped minigames fantastic and singled out the level design. There are party games from monkey billiards to monkey golf, for one to four players. At Florida Hospital Celebration Health, surgeons played it as a warm-up before laparoscopic surgery. Players pick it as their favourite platformer on the console.

Super Monkey Ball 2 screenshot 1Super Monkey Ball 2 screenshot 2
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7. Vexx (2003)

Vexx gameplay on GameCubeVexx box art

Vexx is a 3D platformer from Acclaim Studios Austin, spread over nine open levels where you hunt for wraithhearts, and you need 60 of them to face the final boss. He fights with the Astani War Talons, which can be charged to shoot flames for a short time. The levels range from volcanic islands to frozen citadels, and Brian Cox voices the villain, Dark Yabu.

Its lead designer named Banjo-Kazooie and Super Mario 64 as inspirations. It was nearly a game about Clip, a rodent, and Mischief, his reptile sidekick, until the pair sounded too much like Jak and Daxter. Development started in 1999 and was a strain, and plenty of features and levels were cut on the way. Players keep naming it when they list the platformers worth tracking down.

Vexx screenshot 1
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6. SpongeBob SquarePants: Battle for Bikini Bottom (2003)

SpongeBob SquarePants: Battle for Bikini Bottom gameplay on GameCubeSpongeBob SquarePants: Battle for Bikini Bottom box art

Heavy Iron Studios made Battle for Bikini Bottom, and its story is its own: Plankton invades Bikini Bottom with robots built by a machine called the Duplicatotron 3000. You play as SpongeBob, with Patrick and Sandy taking over in the sections only they can finish. The show's voice actors came back for it, apart from the voices of Mr. Krabs and Mermaid Man.

It has since picked up a cult following and a big speedrunning scene, and a remake called Rehydrated followed in 2020. Collect all 100 golden spatulas and the game ends with a cutscene of every character singing the theme song. Early screenshots show Patrick picking up a soccer ball, and in the final game it became a watermelon. Players still rank it with the console's best platformers, licence or no licence.

SpongeBob SquarePants: Battle for Bikini Bottom screenshot 1SpongeBob SquarePants: Battle for Bikini Bottom screenshot 2
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5. Billy Hatcher and the Giant Egg (2003)

Billy Hatcher and the Giant Egg gameplay on GameCubeBilly Hatcher and the Giant Egg box art

Billy Hatcher comes from Sonic Team, and it builds a whole platformer around eggs. Producer Yuji Naka picked eggs so players would feel the joy of caring for and hatching them. Billy can barely do anything on his own, but an egg makes him faster and gives him moves like egg dunking and slamming.

Every mission you finish earns an Emblem of Courage, and you need them to get the Legendary Chicken Suit for the last battle. There are 72 eggs to hatch, and a rooster call opens the ripe ones. The four playable characters are thought to be modelled on Sonic, Tails, Knuckles and Amy. Reviews were mixed at the time, but players keep pushing it on anyone who missed it.

Billy Hatcher and the Giant Egg screenshot 1Billy Hatcher and the Giant Egg screenshot 2
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4. Super Mario Sunshine (2002)

Super Mario Sunshine gameplay on GameCubeSuper Mario Sunshine box art

Super Mario Sunshine is the second 3D Mario after Super Mario 64, and it sends Mario on holiday to Isle Delfino. A lookalike called Shadow Mario covers the island in graffiti, Mario gets convicted for it, and his sentence is cleaning up with a water pack called F.L.U.D.D. The team first came up with ten different nozzles for F.L.U.D.D., one for every situation they could think of.

It was Yoshiaki Koizumi's first lead directing role, it sold over five million copies by 2006, and it came back on Switch in Super Mario 3D All-Stars in 2020. Players reach for it first when someone asks about the console's platformers. Players named it more often than Rayman 3 or Chibi-Robo, but fewer of those picks drew backing from other players, so it lands at #4.

Super Mario Sunshine screenshot 1Super Mario Sunshine screenshot 2
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3. Chibi-Robo! (2005)

Chibi-Robo! gameplay on GameCubeChibi-Robo! box art

Chibi-Robo is a robot 10 centimetres tall with a power plug for a tail, and he works for the Sanderson family. You earn Happy Points by doing housework and solving problems for the family and the living toys in the house. Everything he does drains his battery, so you keep running back to the wall sockets to recharge. It is the only game here where vacuuming counts as progress.

It began as a point-and-click adventure and sat on hold until Shigeru Miyamoto took an interest and overhauled it. Critics praised the premise and the charming storyline. Two real Bandai toys make cameos, a Tamagotchi and a Primopuel doll. Players who found it still recommend it.

Chibi-Robo! screenshot 1Chibi-Robo! screenshot 2
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2. Rayman 3: Hoodlum Havoc (2003)

Rayman 3: Hoodlum Havoc gameplay on GameCubeRayman 3: Hoodlum Havoc box art

Rayman 3 is the third major Rayman game, and it sends him after André, an evil Black Lum with an army of hoodlums. He also has to find a cure for his friend Globox, who swallowed André by accident. Instead of permanent upgrades, he picks up cans of Laser Detergent, each holding one of five temporary power-ups.

It also came out on PlayStation 2 and Xbox. Billy West, who voices Murfy here, voiced Rayman himself in the animated series. The GameCube version also has a minigame of its own, 2D Nightmare, styled on Picture City from the original Rayman. Players count it among the platformers worth owning on the console.

Rayman 3: Hoodlum Havoc screenshot 1Rayman 3: Hoodlum Havoc screenshot 2

Which one to play

There you have it, the whole list of the best GameCube platformers. These are full 3D adventures with real personality, and plenty of them still play well today.

If you are not sure where to start, play Super Mario Sunshine. If you want a platformer that is all punching and piledriving, Wario World is the one. If you like it weird, go for Chibi-Robo. If you want something with 2D roots, try Viewtiful Joe. And for a hidden pick, I-Ninja is a cel-shaded oddity with a grappling hook and a lot of attitude.

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