Screenshots of the best GameCube games

10 Most Expensive GameCube Games

The most expensive GameCube disc isn't really a game. Pokemon Box is a storage system for the Pokemon you caught on the Game Boy Advance, and in North America it was only ever sold through the New York Pokemon Center and its online store. A loose disc now sells for five times as much as anything else on this list.

Every price below is a real eBay sale made between January 2025 and October 2026, never an asking price. For each game we took the sales of loose discs (the disc alone, no case) from its latest year of sales and used the middle price, so one wild auction can't push a game up the list. You only need the disc to play, so the loose price sets the order. Boxed prices only show up where enough complete copies sold to mean something.

The best GameCube games
0

10. Fire Emblem: Path of Radiance (2005)

Fire Emblem: Path of Radiance gameplay on GameCubeFire Emblem: Path of Radiance box art

Loose discs of Fire Emblem: Path of Radiance sold for a typical $142 across 30 sales between July and September 2026, and boxed copies went for a typical $207 across 30 sales. It is the ninth main Fire Emblem game and the third to come out in the West, and it was the first in the series with 3D graphics and voice acting.

The mercenary Ike sets out to put Princess Elincia back on the throne of Crimea after the neighboring nation of Daein invades, and as always, a character who falls in battle is gone for the rest of the game. The cheaper road arrived recently: Path of Radiance came to the Nintendo Classics service on January 9, 2026.

Fire Emblem: Path of Radiance screenshot 1Fire Emblem: Path of Radiance screenshot 2
0

9. Chibi-Robo! (2005)

Chibi-Robo! gameplay on GameCubeChibi-Robo! box art

Loose discs of Chibi-Robo! sold for a typical $145 across 30 sales between February and July 2026, and boxed copies went for a typical $200 across 30 sales. You play a tiny robot programmed to spread happiness in the Sanderson house, a family that bickers about money and cleaning and also has robotic spiders and talking toys to worry about.

It started life as a point-and-click adventure and sat on hold until Shigeru Miyamoto took an interest and overhauled it. Sales were modest, and one magazine called it the GameCube's last classic. You can skip the disc, though, since it came to the Nintendo Switch 2 worldwide in 2025 through Nintendo Classics.

Chibi-Robo! screenshot 1Chibi-Robo! screenshot 2
0

8. Pokémon XD: Gale of Darkness (2005)

Pokémon XD: Gale of Darkness gameplay on GameCubePokémon XD: Gale of Darkness box art

Loose discs of Pokemon XD: Gale of Darkness sold for a typical $149 across 30 sales between September and October 2026, and boxed copies went for a typical $196 across 29 sales. It follows Pokemon Colosseum, five years later, in the same Orre region, and you use a Snag Machine to steal Shadow Pokemon back from the criminal syndicate Cipher so they can be purified.

Critics complained it reused too much of Colosseum, yet it sold more than 1 million copies. That is the funny thing about Pokemon on this list: they sold plenty and still cost this much. The good news is that Pokemon XD came to the Nintendo Switch 2 through Nintendo Classics on March 18, 2026.

Pokémon XD: Gale of Darkness screenshot 1Pokémon XD: Gale of Darkness screenshot 2
0

7. The Legend of Zelda: Twilight Princess (2006)

The Legend of Zelda: Twilight Princess gameplay on GameCubeThe Legend of Zelda: Twilight Princess box art

Loose discs of The Legend of Zelda: Twilight Princess sold for a typical $150 across 30 sales in July 2026, and boxed copies went for a typical $190 across 29 sales. It was planned as a GameCube game for November 2005, but Nintendo delayed it to add more content and port it to the Wii, and the Wii version became a launch game in North America.

The GameCube disc is the last Zelda on the system, from a game that sold 8.85 million copies by 2015. It also plays a little differently, with free camera control and only two secondary weapons equipped at a time instead of four. If you want that version without paying for it, Twilight Princess HD on the Wii U is based on the GameCube release.

The Legend of Zelda: Twilight Princess screenshot 1The Legend of Zelda: Twilight Princess screenshot 2
0

6. Resident Evil Code: Veronica X (2003)

Resident Evil Code: Veronica X gameplay on GameCube

Loose discs of Resident Evil Code: Veronica X sold for a typical $180 across 30 sales between November 2025 and August 2026, and boxed copies went for a typical $300 across 30 sales. Code: Veronica was the first Resident Evil to debut outside the PlayStation, on the Dreamcast in 2000, and the X version added extra cutscenes before it came to the GameCube later on.

Claire Redfield raids an Umbrella facility in Paris looking for her brother Chris, and ends up on a prison island with Steve Burnside, whose hair the X version changed to give him a fringe in every cutscene, including his family photo. Somebody at Capcom really cared about that forehead. For a cheaper copy, Capcom released an HD version for the PlayStation 3 and Xbox 360 in September 2011.

0

5. Gotcha Force (2003)

Gotcha Force gameplay on GameCubeGotcha Force box art

Loose discs of Gotcha Force sold for a typical $222 across 28 sales between March 2025 and January 2026, and boxed copies went for a typical $427 across 30 sales. Capcom's fighting and third-person shooter has you collect gacha toys and battle with them, a bit like Pokemon with robots, minus the grinding.

It got mediocre reviews and little advertising, so it didn't sell, but it gained a cult following. Capcom even reprinted it in Japan in March 2012, nine years after its release. North America got no such luck, and the disc has climbed steadily ever since it sold for about $20 through 2012.

Gotcha Force screenshot 1
0

4. Go! Go! Hypergrind (2003)

Go! Go! Hypergrind gameplay on GameCube

Loose discs of Go! Go! Hypergrind sold for a typical $280 across 11 sales between January and September 2025, and boxed copies went for a typical $395 across 30 sales. Atlus made this cel-shaded skateboarding game with Spümcø, the animation studio behind The Ren & Stimpy Show, and you skate through an audition for a new cartoon in Toon World.

Instead of landing tricks cleanly, you turn them into cartoon accidents and chain the accidents into combos. It was developed in Japan and only ever released in North America, on November 18, 2003. It sat at $8 to $12 until mid 2016, when collectors noticed it was an Atlus game.

0

3. Cubivore: Survival of the Fittest (2002)

Cubivore: Survival of the Fittest gameplay on GameCubeCubivore: Survival of the Fittest box art

Loose discs of Cubivore sold for a typical $280 across 11 sales between February 2025 and February 2026, and boxed copies went for a typical $540 across 29 sales. You are a cube-shaped beast that eats other beasts to mutate and grow stronger, and the game started life on the Nintendo 64 with its 64DD add-on before the disk drive failed and it moved to the GameCube.

Nintendo declined to publish it outside Japan, so Atlus brought it to North America on November 5, 2002. It was one of the hardest GameCube games to find at first, and then Atlus quietly ran a second print, which annoyed the collectors who already had it. Even in 2011 it sold for $30 to $47.

Cubivore: Survival of the Fittest screenshot 1Cubivore: Survival of the Fittest screenshot 2
0

2. Disney Sports Basketball (2002)

Disney Sports Basketball gameplay on GameCube

Loose discs of Disney Sports Basketball sold for a typical $299 across 10 sales between September 2025 and June 2026, and boxed copies went for a typical $1,000 across 21 sales. Konami's game puts Mickey and his pals on the court with exaggerated moves and more than 25 magic items to boost performance.

It was meant to fill the GameCube's sports gap for younger players, but it didn't turn into a compelling game or respectable sales. You could easily find it for $10 to $30 through 2015, and collectors only caught on in 2017. Now it is the most expensive actual game on the console.

0

1. Pokemon Box: Ruby & Sapphire (2004)

Pokemon Box: Ruby & Sapphire gameplay on GameCube

Loose discs of Pokemon Box sold for a typical $1,500 across 13 sales between December 2025 and July 2026, and boxed copies went for a typical $2,400 across 30 sales. It lets you store up to 1,500 Pokemon in 25 boxes and trade them with Ruby, Sapphire, Emerald, FireRed and LeafGreen, and it came bundled with a GameCube to Game Boy Advance link cable and a Memory Card 59.

It came out in North America on July 12, 2004, but only through the New York Pokemon Center and its online store, which kept the supply tiny. Back in 2011 it went for $40 to $65. The comeback of Pokemon after Pokemon Go is what really changed things, and now a disc that holds 1,500 Pokemon costs about a dollar per Pokemon.

Related articles